Testserver10x
Offline 193.200.229.47:28015 checked 29d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 75 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 126 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 137 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 44 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 133 / 700
- RustSpain.com | EU Main 348 / 350
Quick answers
From the figures on this page.
Player count
What is the ranking of Testserver10x against other Rust servers?
In the top 70% of all ranked servers sits Testserver10x, at #16,822 on hours played over seven days.
How many players are on Testserver10x right now?
At the moment Testserver10x is offline, having last been seen 29 days 8 hours ago.
Map and rules
On what map does Testserver10x take place?
Size 5,000 and seed 971239617 define the procedural map Testserver10x runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page.
What are the rules on Testserver10x, and what settings does it run?
You will not find a gather rate in the name of Testserver10x. The game's default applies: 8 players to a group at most. survival is the mode, the usual game: build, gather, raid. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Carbon. VAC, the anti-cheat from Valve, is active.
Server details
What is the location of Testserver10x?
There is no region published for Testserver10x. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 193.200.229.47:28015.
How reliable is Testserver10x, and is it currently online?
Offline for now: Testserver10x was last seen 29 days 8 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 13 September 2026.
On what Rust version does Testserver10x operate?
Rust network protocol 2632 and build 161125 on Linux is what Testserver10x runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
How often does Testserver10x wipe, and at what times?
There are too few of Testserver10x's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 73 days 23 hours have passed since this world was made.
Tags and listings
Where does Testserver10x appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Testserver10x: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it appears.
How should you read the tags on Testserver10x?
The game's server browser picks up these Testserver10x tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): 8 per team, which is the default; v2632 (Protocol): Join only if your game runs protocol 2632; cs161125 (Build): Build number: 161125; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is installed here; modded (Modded): The game is changed by plugins or settings, hence the Modded listing. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
What is the process to join Testserver10x?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 193.200.229.47:28015.
