Jump World 1
Offline 193.234.38.34:28025 checked 1d ago
Resets: 5 new worlds this week, a reset every few hours rather than a wipe schedule.
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe-
Tue 27 Oct, 13:43 UTC 13:43 UK · 2d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Mon 26 Oct, 18:47 UTC 18:47 UK · 3d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Mon 26 Oct, 16:51 UTC 16:51 UK · 3d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Fri 23 Oct, 20:41 UTC 21:41 UK · 6d agoWorld reset
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Fri 23 Oct, 19:30 UTC 20:30 UK · 6d agoWorld reset
- Peak
- 0
- Crowd
- –
- Lasted
- 2.9 days
- Players before
- 0
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10 154 / 300
- Pickle Rust EU Monthly 42 / 100
- EU Hub 01 0 / 3300
- 404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10 1 / 300
- Warriors 2 / 100
- [IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+ 6 / 50
Quick answers
From the figures on this page.
Player count
Where does Jump World 1 place among Rust servers?
A seven-day player-hours count places Jump World 1 at #14,599: the top 65% of every ranked server.
What is the current population on Jump World 1?
At the moment Jump World 1 is offline, having last been seen 31 hours ago. Averaged over the past week: 0 players, peaking at 1.
Map and rules
On what map does Jump World 1 take place?
The game generates the procedural map that Jump World 1 runs.
Which settings and rules apply on Jump World 1?
You will not find a gather rate in the name of Jump World 1. 8 players is the group limit, since the game's default applies. It runs survival, gather, build and raid, as the standard game goes. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Carbon. The VAC anti-cheat from Valve is enabled.
Server details
What is the location of Jump World 1?
You will find no region published by Jump World 1. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 193.234.38.34:28025 is its address.
Is Jump World 1 up, and how good is its uptime?
Offline for now: Jump World 1 was last seen 31 hours ago. It was up 18 of 168 hours over the last 7 full days, 11% of the time. The first sighting of it by Rust Wipe Tracker came on 21 October 2026.
On what Rust version does Jump World 1 operate?
The version on Jump World 1 is Rust network protocol 2635 and build 168909, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
How often does Jump World 1 wipe, and at what times?
No wipe schedule here: Jump World 1 changes world every few hours, and none of those resets counts as a wipe.
Tags and filters
Where does Jump World 1 appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Jump World 1 are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on Jump World 1?
The game's server browser picks up these Jump World 1 tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): It uses Carbon for plugins; ^x (Unknown flag): This flag has no documentation from Facepunch. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
How to join
What is the process to join Jump World 1?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 193.234.38.34:28025.