Rust Server (LAN + Radmin)
Offline 193.243.189.118:28015 checked 17d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 236 / 275
- Rustoria.co - EU East Long 316 / 350
- Rusty Moose |EU Main| 771 / 1000
- Rustafied.com - EU Friday 47 / 100
- Rustoria.co - EU Main 894 / 950
- Rustoria.co - EU East Medium 744 / 800
Quick answers
From the figures on this page.
Player activity
How does Rust Server (LAN + Radmin) compare with other Rust servers in the rankings?
A seven-day player-hours count places Rust Server (LAN + Radmin) at #15,519: the top 71% of every ranked server.
How many players are on Rust Server (LAN + Radmin) right now?
At the moment Rust Server (LAN + Radmin) is offline, having last been seen 17 days 6 hours ago.
Server rules
Which map is active on Rust Server (LAN + Radmin)?
A procedural map, generated by the game, is what Rust Server (LAN + Radmin) runs.
What settings and rules should you know for Rust Server (LAN + Radmin)?
No gather rate appears in the name of Rust Server (LAN + Radmin). Up to 8 players can join a group, the default for the game. You get survival here, the usual game: build, gather, raid. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched on.
Operator and location
What is the location of Rust Server (LAN + Radmin)?
No region is published by Rust Server (LAN + Radmin). Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 193.243.189.118:28015.
What is the uptime of Rust Server (LAN + Radmin), and is it online?
The current status for Rust Server (LAN + Radmin) is offline, last seen 17 days 6 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 11 October 2026.
On what Rust version does Rust Server (LAN + Radmin) operate?
The version on Rust Server (LAN + Radmin) is Rust network protocol 2634 and build 167398, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
How often does Rust Server (LAN + Radmin) wipe, and at what times?
There are too few of Rust Server (LAN + Radmin)'s wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 17 days 23 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is Rust Server (LAN + Radmin) part of?
You will find Rust Server (LAN + Radmin) on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the server tags on Rust Server (LAN + Radmin)?
The game's server browser picks up these Rust Server (LAN + Radmin) tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What is the process to join Rust Server (LAN + Radmin)?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 193.243.189.118:28015.