RustMaps Vanilla Parity
Offline 193.29.139.135:28117 checked 6d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 470 / 575
- Rustoria.co - EU East Long 440 / 475
- Rusty Moose |EU Main| 984 / 250
- Rustafied.com - EU Friday 62 / 100
- Rustoria.co - EU Main 983 / 250
- Rustoria.co - US Main 23 / 250
Quick answers
From the figures on this page.
Player count
Where does RustMaps Vanilla Parity place among Rust servers?
A seven-day player-hours count places RustMaps Vanilla Parity at #15,344: the top 69% of every ranked server.
How many players are on RustMaps Vanilla Parity right now?
At the moment RustMaps Vanilla Parity is offline, having last been seen 6 days 20 hours ago. Averaged over the past week: 0 players.
Map and rules
Which map is active on RustMaps Vanilla Parity?
The map on RustMaps Vanilla Parity is procedural, produced by the game.
What are the rules on RustMaps Vanilla Parity, and what settings does it run?
The name of RustMaps Vanilla Parity gives no gather rate. Up to 8 players can join a group, the default for the game. survival is the mode, the usual game: build, gather, raid. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched on.
About the server
In which region is RustMaps Vanilla Parity based?
There is no region published for RustMaps Vanilla Parity. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 193.29.139.135:28117.
How reliable is RustMaps Vanilla Parity, and is it currently online?
RustMaps Vanilla Parity is offline at the moment, with the last sighting 6 days 20 hours ago. It was up 0 of 144 hours over the last 6 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 22 October 2026.
On what Rust version does RustMaps Vanilla Parity operate?
Rust network protocol 2635 and build 168909 on Linux is what RustMaps Vanilla Parity runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
How often does RustMaps Vanilla Parity wipe, and at what times?
There are too few of RustMaps Vanilla Parity's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 6 days 20 hours have passed since this world was made.
Tags and listings
Where does RustMaps Vanilla Parity appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take RustMaps Vanilla Parity: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week and it appears.
How should you read the tags on RustMaps Vanilla Parity?
Read off the game's server browser, the tags for RustMaps Vanilla Parity are: gmrust (Game mode): Standard Rust survival is the game mode here; mp500 (Max players): It holds 500 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
How do you connect to RustMaps Vanilla Parity?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 193.29.139.135:28117.