[U.S]OzziGaming Vanilla | Bi-Weekly |
Offline 193.31.31.104:28032 checked 4d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 188 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 125 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 153 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 140 / 700
- RustSpain.com | EU Main 15 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 44 / 1000
Quick answers
From the figures on this page.
Player activity
How does [U.S]OzziGaming Vanilla | Bi-Weekly | compare with other Rust servers in the rankings?
Over the past seven days, [U.S]OzziGaming Vanilla | Bi-Weekly | has climbed to #15,423 for player hours, putting it in the top 69% of all ranked servers.
How many players are on [U.S]OzziGaming Vanilla | Bi-Weekly | right now?
The last sighting of [U.S]OzziGaming Vanilla | Bi-Weekly | was 4 days 19 hours ago; it is offline right now. Averaged over the past week: 0 players.
Server rules
Which map is active on [U.S]OzziGaming Vanilla | Bi-Weekly |?
Generated by the game with seed 1, the procedural map on [U.S]OzziGaming Vanilla | Bi-Weekly | is size 3,000. Size and seed match means the map matches, so you can view it on RustMaps from this page.
What are the rules on [U.S]OzziGaming Vanilla | Bi-Weekly |, and what settings does it run?
You will not find a gather rate in the name of [U.S]OzziGaming Vanilla | Bi-Weekly |. 8 players is the group limit, since the game's default applies. It runs survival, the usual game: build, gather, raid. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is active.
Operator and location
What is the location of [U.S]OzziGaming Vanilla | Bi-Weekly |?
No region is published by [U.S]OzziGaming Vanilla | Bi-Weekly |. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 193.31.31.104:28032.
What is the uptime of [U.S]OzziGaming Vanilla | Bi-Weekly |, and is it online?
[U.S]OzziGaming Vanilla | Bi-Weekly | is offline at the moment, with the last sighting 4 days 19 hours ago. It was up 66 of 168 hours over the last 7 full days, 39% of the time. It was first seen by Rust Wipe Tracker on 5 October 2026.
What Rust version is [U.S]OzziGaming Vanilla | Bi-Weekly | using?
Rust network protocol 2634 and build 166652 on Linux is what [U.S]OzziGaming Vanilla | Bi-Weekly | runs. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
How often does [U.S]OzziGaming Vanilla | Bi-Weekly | wipe, and at what times?
There are too few of [U.S]OzziGaming Vanilla | Bi-Weekly |'s wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 22 days 22 hours.
Server tags
Where does [U.S]OzziGaming Vanilla | Bi-Weekly | appear across the Rust Wipe Tracker lists and filters?
You will find [U.S]OzziGaming Vanilla | Bi-Weekly | on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
What is the meaning of the server tags on [U.S]OzziGaming Vanilla | Bi-Weekly |?
Read off the game's server browser, the tags for [U.S]OzziGaming Vanilla | Bi-Weekly | are: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166652 (Build): It runs game build 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What is the process to join [U.S]OzziGaming Vanilla | Bi-Weekly |?
Enter client.connect 193.31.31.104:28032 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.