Bastion PvE [Modded,Events,RaidBase,PvPzone]
Online 193.42.126.1:28015 checked 11m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 8% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 2h.
The force wipe · high confidenceComing wipes
- 7d 2hThu 5 Nov, 19:00 UTC19:00 UKFW
- 35d 2hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 14, 23 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 2hNext wipe expected · the force wipe
-
Thu 1 Oct, 18:14 UTC FW 19:14 UK · 27d agoForce wipe delivered
- Peak
- 14
- Crowd
- –
- Lasted
- running
- Players before
- 4
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl 36 / 300
- [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing 30 / 200
- [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing 28 / 200
- Hex US PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet 72 / 100
- [坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱 31 / 100
- Zombie Land PVE Monthly | Raids | Skills | Custom Maps 15 / 100
Quick answers
From the figures on this page.
Player activity
Where does Bastion PvE [Modded,Events,RaidBase,PvPzone] place among Rust servers?
In the top 8% of all ranked servers sits Bastion PvE [Modded,Events,RaidBase,PvPzone], at #1,760 on hours played over seven days.
How many players are on Bastion PvE [Modded,Events,RaidBase,PvPzone] right now?
At the moment 4 players are on Bastion PvE [Modded,Events,RaidBase,PvPzone], which has 40 slots. Averaged over the past week: 3 players, peaking at 11. Over the last 48 hours, the peak hour came at 17:00 UTC with an average of 7 players.
Rules and settings
What is the current map on Bastion PvE [Modded,Events,RaidBase,PvPzone]?
Generated by the game with seed 484601898, the procedural map on Bastion PvE [Modded,Events,RaidBase,PvPzone] is size 4,600. You can see the map on RustMaps from this page, since one size and seed give one map.
What are the rules on Bastion PvE [Modded,Events,RaidBase,PvPzone], and what settings does it run?
You will not find a gather rate in the name of Bastion PvE [Modded,Events,RaidBase,PvPzone]. A group holds no more than 30 players. You get pve here, other players cannot be fought. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Carbon. The vanilla label is one it applies to itself: unchanged rates, kits and rules: Facepunch's standard game. VAC, Valve's anti-cheat, is switched on.
About the server
What location does Bastion PvE [Modded,Events,RaidBase,PvPzone] run from?
You will find no region published by Bastion PvE [Modded,Events,RaidBase,PvPzone]. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 193.42.126.1:28015.
Does Bastion PvE [Modded,Events,RaidBase,PvPzone] perform well?
The 48-hour average for server fps stands at 30, never dipping below 10. The world held as many as 112,622 entities: buildings, deployables and the rest. Memory use peaked at 4,812 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.
How reliable is Bastion PvE [Modded,Events,RaidBase,PvPzone], and is it currently online?
Right now, Bastion PvE [Modded,Events,RaidBase,PvPzone] is online. About 1 hours ago is when it last restarted, judged by the uptime it gives. It was up 167 of 168 hours over the last 7 full days, 99% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Bastion PvE [Modded,Events,RaidBase,PvPzone] operate?
On Linux, Bastion PvE [Modded,Events,RaidBase,PvPzone] runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
How does Bastion PvE [Modded,Events,RaidBase,PvPzone] handle its wipe days?
The average busiest point of its recent wipes was 14 players. On the latest wipe, 23 hours passed before the crowd peaked.
On what schedule does Bastion PvE [Modded,Events,RaidBase,PvPzone] reset its map?
Once a month is all Bastion PvE [Modded,Events,RaidBase,PvPzone] wipes, along with the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. The world it is running was made 27 days 22 hours. Its tags carry a monthly wipe schedule.
Server tags
On Rust Wipe Tracker, which lists and filters is Bastion PvE [Modded,Events,RaidBase,PvPzone] part of?
You will find Bastion PvE [Modded,Events,RaidBase,PvPzone] on the following Rust Wipe Tracker lists: Rust tutorial servers, Modded Rust servers and Best Rust PvE servers. On the server list, apply Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Tutorial on ^t, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly and it appears.
How should you read the tags on Bastion PvE [Modded,Events,RaidBase,PvPzone]?
Read off the game's server browser, the tags for Bastion PvE [Modded,Events,RaidBase,PvPzone] are: gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): The server has 40 slots; ts30 (Group limit): The team limit is 30; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^m (Monthly): Monthly wipes, timed to Facepunch's force wipe; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's standard game; ^t (Tutorial on): The Facepunch tutorial is open to new players on this server; ^p (PvE): No PvP here: the world is what threatens you; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): The plugin framework here is Carbon. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What steps do you take to join Bastion PvE [Modded,Events,RaidBase,PvPzone]?
Enter client.connect 193.42.126.1:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. You will find its website at https://steamcommunity.com/groups/Bastion-Rust.
