My Rust server | Powered by AMP
Offline 193.56.117.53:28015 checked 12d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 164 / 250
- Rustoria.co - EU East Long 170 / 200
- Rusty Moose |EU Main| 18 / 250
- Rustoria.co - EU Main 15 / 250
- Rustafied.com - EU Friday 14 / 100
- Rustoria.co - EU East Medium 76 / 200
Quick answers
From the figures on this page.
Player count
How does My Rust server | Powered by AMP compare with other Rust servers in the rankings?
In the top 70% of all ranked servers sits My Rust server | Powered by AMP, at #15,140 on hours played over seven days.
How many players are on My Rust server | Powered by AMP right now?
The last sighting of My Rust server | Powered by AMP was 12 days 23 hours ago; it is offline right now.
Map and rules
What is the current map on My Rust server | Powered by AMP?
The game generates the procedural map that My Rust server | Powered by AMP runs.
Which settings and rules apply on My Rust server | Powered by AMP?
No gather rate appears in the name of My Rust server | Powered by AMP. 8 players is the group limit, since the game's default applies. It runs survival, gather and build and raid: the standard game. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.
Server details
What location does My Rust server | Powered by AMP run from?
There is no region published for My Rust server | Powered by AMP. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 193.56.117.53:28015.
How reliable is My Rust server | Powered by AMP, and is it currently online?
Offline for now: My Rust server | Powered by AMP was last seen 12 days 23 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 16 October 2026.
What Rust version is My Rust server | Powered by AMP using?
On Linux, My Rust server | Powered by AMP runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
When does My Rust server | Powered by AMP wipe? What schedule does it follow?
There are too few of My Rust server | Powered by AMP's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 36 days 15 hours.
Server tags
Where does My Rust server | Powered by AMP appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include My Rust server | Powered by AMP are: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
How should you read the tags on My Rust server | Powered by AMP?
The game's server browser picks up these My Rust server | Powered by AMP tags: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What steps do you take to join My Rust server | Powered by AMP?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 193.56.117.53:28015.