greenpool.dev
Online 193.81.121.159:28015 checked 5m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 172 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 127 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 168 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 82 / 700
- RustSpain.com | EU Main 100 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 248 / 700
Quick answers
From the figures on this page.
Player count
What is the ranking of greenpool.dev against other Rust servers?
Over the past seven days, greenpool.dev has climbed to #15,335 for player hours, putting it in the top 69% of all ranked servers.
Is greenpool.dev busy at the moment?
The current count is 0 players on 2 slots for greenpool.dev. For the last seven days the average player count was 0.
Map and rules
Which map is active on greenpool.dev?
The map on greenpool.dev is procedural, produced by the game.
What are the rules on greenpool.dev, and what settings does it run?
The name of greenpool.dev gives no gather rate. Up to 8 players can join a group, the default for the game. It runs survival, gather, build and raid, as the standard game goes. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. The VAC anti-cheat from Valve is enabled.
Operator and location
In which region is greenpool.dev based?
You will find no region published by greenpool.dev. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 193.81.121.159:28015.
Is greenpool.dev up, and how good is its uptime?
You can find greenpool.dev online at present. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 9 October 2026.
What Rust version is greenpool.dev using?
Rust network protocol 2635 and build 167781 on Linux is what greenpool.dev runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
On what schedule does greenpool.dev reset its map?
Its rhythm cannot yet be told: too few of greenpool.dev's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 27 days 20 hours have passed since this world was made.
Tags and listings
Where does greenpool.dev appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include greenpool.dev are: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it appears.
What is the meaning of the server tags on greenpool.dev?
Read off the game's server browser, the tags for greenpool.dev are: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The server has 2 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
How do you connect to greenpool.dev?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 193.81.121.159:28015.