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Network live 11,840 servers online 88,651 players aboard 162 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

TEST | MAIN | Wipe 03.01

Offline 194.147.90.128:28015 checked 4d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 10d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 200 players now 0% full
07-day averagepeak –
#15,452ranktop 69%
10d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct24 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 156 on average 216 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 135 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average 183 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 89 on average 122 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average 24 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 49 / 1000
Help desk

Quick answers

From the figures on this page.

Population

How does TEST | MAIN | Wipe 03.01 compare with other Rust servers in the rankings?

Over the past seven days, TEST | MAIN | Wipe 03.01 has climbed to #15,452 for player hours, putting it in the top 69% of all ranked servers.

How many players are on TEST | MAIN | Wipe 03.01 right now?

The last sighting of TEST | MAIN | Wipe 03.01 was 4 days 19 hours ago; it is offline right now. Averaged over the past week: 0 players.

Server rules

Which map is active on TEST | MAIN | Wipe 03.01?

The map on TEST | MAIN | Wipe 03.01 is procedural, produced by the game.

Which settings and rules apply on TEST | MAIN | Wipe 03.01?

No gather rate appears in the name of TEST | MAIN | Wipe 03.01. 8 players is the group limit, since the game's default applies. You get survival here, the usual game: build, gather, raid. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. VAC, Valve's anti-cheat, is switched on.

About the server

In which region is TEST | MAIN | Wipe 03.01 based?

No region is published by TEST | MAIN | Wipe 03.01. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 194.147.90.128:28015.

How reliable is TEST | MAIN | Wipe 03.01, and is it currently online?

Offline for now: TEST | MAIN | Wipe 03.01 was last seen 4 days 19 hours ago. 42% is the uptime for the last 7 full days, up for 70 of 168 hours. 18 October 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does TEST | MAIN | Wipe 03.01 operate?

Rust network protocol 2632 and build 160556 on Windows is what TEST | MAIN | Wipe 03.01 runs. To join, your game must be on the same protocol; Steam handles that update for you.

Map resets

When does TEST | MAIN | Wipe 03.01 wipe? What schedule does it follow?

Its rhythm cannot yet be told: too few of TEST | MAIN | Wipe 03.01's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 10 days 6 hours have passed since this world was made.

Tags and filters

Where does TEST | MAIN | Wipe 03.01 appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take TEST | MAIN | Wipe 03.01: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on TEST | MAIN | Wipe 03.01?

The game's server browser picks up these TEST | MAIN | Wipe 03.01 tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp200 (Max players): Slot count: 200; ts8 (Group limit): The game default caps teams at 8; v2632 (Protocol): To join, your game must match protocol 2632; cs160556 (Build): Build number: 160556; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

How to join

What steps do you take to join TEST | MAIN | Wipe 03.01?

Enter client.connect 194.147.90.128:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2632,gmrust,cs160556,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp200
Max players Slot count: 200.
ts8
Group limit The game default caps teams at 8.
v2632
Protocol To join, your game must match protocol 2632.
cs160556
Build Build number: 160556.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code A region code isn't set.

Mods and access

^o
Oxide It uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.