HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP
Offline 194.147.90.139:28015 checked 14h ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 7% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 14, 18 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 17 Sep, 18:13 UTC 19:13 UK · 41d agoWipe delivered
- Peak
- 14
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo 104 / 2000
- [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo 171 / 2000
- Chrayntopia ♡ ︎PvE | RP | PvP 28 / 200
- 【炮炮PVE启蒙】纯净|特色|突袭|技能 91 / 200
- [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl 11 / 300
- TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 56 / 100
Quick answers
From the figures on this page.
Player count
What is the ranking of HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP against other Rust servers?
A seven-day player-hours count places HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP at #1,461: the top 7% of every ranked server.
What is the current population on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?
The last sighting of HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP was 14 hours ago; it is offline right now. Averaged over the past week: 5 players, peaking at 16.
Map and rules
What is the current map on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?
Generated by the game with seed 1337, the procedural map on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP is size 6,000. Identical size and seed give an identical map: view it on RustMaps from this page.
Which settings and rules apply on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?
You will not find a gather rate in the name of HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP. Up to 8 players can join a group, the default for the game. You get pve here, fighting between players is off. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Carbon. VAC, Valve's anti-cheat, is switched on.
About the server
What is the location of HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?
No region is published by HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 194.147.90.139:28015 is its address.
How smoothly does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP run?
Averaged over the last 48 hours, server fps was 74, with a low of 56. Buildings, deployables and all the rest of the world pushed its entity count as high as 209,938. Memory use peaked at 5,007 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.
How reliable is HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP, and is it currently online?
HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP is offline at the moment, with the last sighting 14 hours ago. The uptime it reports puts its last restart at about 37 hours ago. 95% is the uptime for the last 7 full days, up for 159 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
On what Rust version does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP operate?
The version on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP is Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
What should you expect from wipe day on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?
At their busiest, its recent wipes drew an average of 14 players. On the latest wipe, 18 hours passed before the crowd peaked.
How often does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP wipe, and at what times?
There are too few of HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 2 days 1 hours.
Tags and listings
Where does HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP: Modded Rust servers and Best Rust PvE servers. On the server list, apply Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days and it appears.
How should you read the tags on HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?
gmrust (Game mode): Standard Rust survival is the game mode here; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^p (PvE): The world provides the danger, not other players; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is installed here are the tags HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
What steps do you take to join HARD PVE TOP | Classic PvE | RaidBases | Custom Events | No VIP?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 194.147.90.139:28015.