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Network live 11,645 servers online 42,938 players aboard 91 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

[TEST] Snow-Project 308

Offline 194.147.90.83:35300 checked 28d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 28d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
1/ 20 players now 5% full
07-day averagepeak –
#14,354ranktop 60%
28d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct3 Oct5 Oct6 Oct7 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 150 on average 102 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 126 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 131 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 46 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 4 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 19 / 1000
Help desk

Quick answers

From the figures on this page.

Population

Where does [TEST] Snow-Project 308 place among Rust servers?

A seven-day player-hours count places [TEST] Snow-Project 308 at #14,354: the top 60% of every ranked server.

How many players are on [TEST] Snow-Project 308 right now?

The last sighting of [TEST] Snow-Project 308 was 28 days 8 hours ago; it is offline right now.

Map and rules

What is the current map on [TEST] Snow-Project 308?

The game generates the procedural map on [TEST] Snow-Project 308 at size 1,000 with seed 36542. Size and seed match means the map matches, so you can view it on RustMaps from this page.

What settings and rules should you know for [TEST] Snow-Project 308?

You will not find a gather rate in the name of [TEST] Snow-Project 308. Up to 8 players can join a group, the default for the game. It runs survival, gather, build and raid, as the standard game goes. Raiding and PvP are both on. Because plugins or settings change the game, it is filed under Modded in the server browser. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is not active.

Operator and location

What location does [TEST] Snow-Project 308 run from?

There is no region published for [TEST] Snow-Project 308, and its region code is eu2. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 194.147.90.83:35300 is its address.

What is the uptime of [TEST] Snow-Project 308, and is it online?

Offline for now: [TEST] Snow-Project 308 was last seen 28 days 8 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 30 September 2026.

On what Rust version does [TEST] Snow-Project 308 operate?

Rust network protocol 2617 and build 140534 on Windows is what [TEST] Snow-Project 308 runs. To join, your game must be on the same protocol; Steam handles that update for you.

Map resets

When does [TEST] Snow-Project 308 wipe? What schedule does it follow?

Its rhythm cannot yet be told: too few of [TEST] Snow-Project 308's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 28 days 8 hours.

Server tags

Where does [TEST] Snow-Project 308 appear in Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include [TEST] Snow-Project 308 are: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What is the meaning of the server tags on [TEST] Snow-Project 308?

gmrust (Game mode): Survival in standard Rust; mp20 (Max players): It holds 20 slots; ts8 (Group limit): 8 per team, which is the default; v2617 (Protocol): To join, your game must match protocol 2617; cs140534 (Build): Build number: 140534; ptrak (Networking): The network layer is RakNet, Rust's standard; $reu2 (Region code): Region code: eu2; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing are the tags [TEST] Snow-Project 308 publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

How do you connect to [TEST] Snow-Project 308?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 194.147.90.83:35300.

Server tags

what each one means

Published as mp20,ptrak,$reu2,v2617,gmrust,cs140534,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp20
Max players It holds 20 slots.
ts8
Group limit 8 per team, which is the default.
v2617
Protocol To join, your game must match protocol 2617.
cs140534
Build Build number: 140534.
ptrak
Networking The network layer is RakNet, Rust's standard.
$reu2
Region code Region code: eu2.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.