Local Test Server
Offline 194.187.155.5:28015 checked 43d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 291 / 300
- Rustoria.co - EU East Long 269 / 250
- Rusty Moose |EU Main| 26 / 250
- Rustoria.co - EU Main 23 / 250
- Rustafied.com - EU Friday 38 / 100
- Rustoria.co - EU East Medium 129 / 200
Quick answers
From the figures on this page.
Population
What is the ranking of Local Test Server against other Rust servers?
In the top – of all ranked servers sits Local Test Server, at #13,258 on hours played over seven days.
How many players are on Local Test Server right now?
At the moment Local Test Server is offline, having last been seen 43 days 16 hours ago.
Map and rules
Which map is active on Local Test Server?
A procedural map, generated by the game, is what Local Test Server runs.
Which settings and rules apply on Local Test Server?
No gather rate appears in the name of Local Test Server. The game's default applies: 8 players to a group at most. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched on.
About the server
In which region is Local Test Server based?
No region is published by Local Test Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 194.187.155.5:28015 is its address.
What is the uptime of Local Test Server, and is it online?
Local Test Server is offline at the moment, with the last sighting 43 days 16 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 15 September 2026.
On what Rust version does Local Test Server operate?
The version on Local Test Server is Rust network protocol 2633 and build 163493, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
How often does Local Test Server wipe, and at what times?
Its rhythm cannot yet be told: too few of Local Test Server's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 49 days 9 hours have passed since this world was made.
Tags and listings
On Rust Wipe Tracker, which lists and filters is Local Test Server part of?
You will find Local Test Server on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Local Test Server?
Read off the game's server browser, the tags for Local Test Server are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game must match protocol 2633; cs163493 (Build): Build number: 163493; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
How do you connect to Local Test Server?
Enter client.connect 194.187.155.5:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.