Test server
Online 194.242.10.242:28215 checked 13m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 356 / 400
- Rustoria.co - EU East Long 450 / 500
- Rusty Moose |EU Main| 977 / 1000
- Rustafied.com - EU Friday 53 / 100
- Rustoria.co - EU Main 985 / 1000
- Rustoria.co - US Main 32 / 250
Quick answers
From the figures on this page.
Population
What is the ranking of Test server against other Rust servers?
In the top 69% of all ranked servers sits Test server, at #15,327 on hours played over seven days.
Is Test server busy at the moment?
The current count is 0 players on 100 slots for Test server. Averaged over the past week: 0 players.
Rules and settings
On what map does Test server take place?
Generated by the game with seed 1337, the procedural map on Test server is size 4,500. You can see the map on RustMaps from this page, since one size and seed give one map.
What settings and rules should you know for Test server?
The name of Test server gives no gather rate. No group limit is published. You get survival here, the usual game: build, gather, raid. Raiding and PvP are both on. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is active.
About the server
What is the location of Test server?
There is no region published for Test server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 194.242.10.242:28215.
How smoothly does Test server run?
The 48-hour average for server fps stands at 23, never dipping below 7. Buildings, deployables and all the rest of the world pushed its entity count as high as 3,427,029. Memory use peaked at 56,091 MB. Players feel a rising entity count and low fps as lag.
How reliable is Test server, and is it currently online?
Right now, Test server is online. Its reported uptime suggests a restart roughly 9 days 19 hours ago. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Test server operate?
On Windows, Test server runs Rust network protocol 2348. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
How often does Test server wipe, and at what times?
To tell its rhythm we would need more of Test server's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 1574 days 7 hours.
Server tags
Where does Test server appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Test server: Rust community servers, unmodded. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all.
What is the meaning of the server tags on Test server?
Read off the game's server browser, the tags for Test server are: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): The server has 100 slots; v2348 (Protocol): Join only if your game runs protocol 2348; ptrak (Networking): RakNet handles networking, as standard for the game; h3de62e32 (Custom tag): This isn't a standard Rust tag; it comes from the owner or a plugin; stok (Custom tag): This isn't a standard Rust tag; it comes from the owner or a plugin. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
What is the process to join Test server?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 194.242.10.242:28215.