Sergey_Varvar Solo Rust
Offline 194.242.100.120:28015 checked 29d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 527 / 550
- Rustoria.co - EU East Long 426 / 450
- Rusty Moose |EU Main| 57 / 250
- Rustoria.co - EU Main 59 / 250
- Rustafied.com - EU Friday 58 / 100
- Rustoria.co - EU East Medium 161 / 200
Quick answers
From the figures on this page.
Player activity
Where does Sergey_Varvar Solo Rust place among Rust servers?
Over the past seven days, Sergey_Varvar Solo Rust has climbed to #14,497 for player hours, putting it in the top 61% of all ranked servers.
What is the current population on Sergey_Varvar Solo Rust?
The last sighting of Sergey_Varvar Solo Rust was 29 days 20 hours ago; it is offline right now.
Map and rules
Which map is active on Sergey_Varvar Solo Rust?
The map on Sergey_Varvar Solo Rust is procedural, produced by the game.
What are the rules on Sergey_Varvar Solo Rust, and what settings does it run?
The name of Sergey_Varvar Solo Rust gives no gather rate. 8 players is the group limit, since the game's default applies. You get survival here, gather, build and raid, as the standard game goes. You can raid and fight other players. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
Operator and location
In which region is Sergey_Varvar Solo Rust based?
There is no region published for Sergey_Varvar Solo Rust. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 194.242.100.120:28015 is its address.
How reliable is Sergey_Varvar Solo Rust, and is it currently online?
Offline for now: Sergey_Varvar Solo Rust was last seen 29 days 20 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 29 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Sergey_Varvar Solo Rust operate?
The version on Sergey_Varvar Solo Rust is Rust network protocol 2633 and build 165217, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
When does Sergey_Varvar Solo Rust wipe? What schedule does it follow?
To tell its rhythm we would need more of Sergey_Varvar Solo Rust's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 30 days 20 hours.
Tags and filters
On Rust Wipe Tracker, which lists and filters is Sergey_Varvar Solo Rust part of?
The Rust Wipe Tracker lists that include Sergey_Varvar Solo Rust are: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
What is the meaning of the server tags on Sergey_Varvar Solo Rust?
Read off the game's server browser, the tags for Sergey_Varvar Solo Rust are: gmrust (Game mode): Survival in standard Rust; mp500 (Max players): The server has 500 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What is the process to join Sergey_Varvar Solo Rust?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 194.242.100.120:28015.