myserver12
Offline 194.33.84.249:28015 checked 31d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
every wipe as a delivery, newest first-
Sun 27 Sep, 10:38 UTC 11:38 UK · 31d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 410 / 500
- Rustoria.co - EU East Long 274 / 300
- Rusty Moose |EU Main| 40 / 250
- Rustoria.co - EU Main 35 / 250
- Rustafied.com - EU Friday 76 / 100
- Rustoria.co - EU East Medium 92 / 200
Quick answers
From the figures on this page.
Player activity
How does myserver12 compare with other Rust servers in the rankings?
In the top 72% of all ranked servers sits myserver12, at #16,974 on hours played over seven days.
What is the current population on myserver12?
The last sighting of myserver12 was 31 days 10 hours ago; it is offline right now.
Rules and settings
What is the current map on myserver12?
A procedural map, generated by the game, is what myserver12 runs.
What settings and rules should you know for myserver12?
No gather rate appears in the name of myserver12. Up to 8 players can join a group, the default for the game. It runs survival, the usual game: build, gather, raid. Raiding and PvP are both on. You will find it listed under Community in the server browser: it is a community server. VAC, the anti-cheat from Valve, is active.
Server details
What is the location of myserver12?
There is no region published for myserver12. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 194.33.84.249:28015.
Is myserver12 up, and how good is its uptime?
The current status for myserver12 is offline, last seen 31 days 10 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 26 September 2026.
On what Rust version does myserver12 operate?
Rust network protocol 2633 and build 165217 on Windows is what myserver12 runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
What happens on myserver12 when wipe day arrives?
The average busiest point of its recent wipes was 0 players. After 1 hours the latest wipe's crowd hit its peak.
On what schedule does myserver12 reset its map?
There are too few of myserver12's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 31 days 11 hours have passed since this world was made.
Tags and filters
Where does myserver12 appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take myserver12: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
What is the meaning of the server tags on myserver12?
Read off the game's server browser, the tags for myserver12 are: gmrust (Game mode): The game mode is standard Rust survival; mp3 (Max players): Slot count: 3; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Join only if your game runs protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What is the process to join myserver12?
Enter client.connect 194.33.84.249:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.