nameserver
Offline 194.42.112.59:28015 checked 38d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
every wipe as a delivery, newest first-
Sun 20 Sep, 18:55 UTC 19:55 UK · 38d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 476 / 500
- Rustoria.co - EU East Long 280 / 300
- Rusty Moose |EU Main| 39 / 250
- Rustoria.co - EU Main 31 / 250
- Rustafied.com - EU Friday 88 / 100
- Rustoria.co - EU East Medium 111 / 200
Quick answers
From the figures on this page.
Population
Where does nameserver place among Rust servers?
In the top – of all ranked servers sits nameserver, at #13,274 on hours played over seven days.
Is nameserver busy at the moment?
The last sighting of nameserver was 38 days 3 hours ago; it is offline right now.
Map and rules
What is the current map on nameserver?
A procedural map, generated by the game, is what nameserver runs.
Which settings and rules apply on nameserver?
The name of nameserver gives no gather rate. The game's default applies: 8 players to a group at most. survival is the mode, gather and build and raid: the standard game. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched on.
About the server
In which region is nameserver based?
There is no region published for nameserver. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 194.42.112.59:28015.
How reliable is nameserver, and is it currently online?
Offline for now: nameserver was last seen 38 days 3 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 20 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is nameserver using?
The version on nameserver is Rust network protocol 2633 and build 164530, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
How does nameserver handle its wipe days?
1 players is the average peak across its recent wipes. On the latest wipe, 1 hours passed before the crowd peaked.
On what schedule does nameserver reset its map?
Its rhythm cannot yet be told: too few of nameserver's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 38 days 3 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is nameserver part of?
You will find nameserver on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
How should you read the tags on nameserver?
gmrust (Game mode): Survival in standard Rust; mp5 (Max players): The server has 5 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Join only if your game runs protocol 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set are the tags nameserver publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What is the process to join nameserver?
Enter client.connect 194.42.112.59:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.