Empire SCI
Offline 194.44.96.91:28015 checked 10d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 75 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 121 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 79 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 36 / 700
- RustSpain.com | EU Main 4 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 10 / 1000
Quick answers
From the figures on this page.
Player count
Where does Empire SCI place among Rust servers?
In the top 66% of all ranked servers sits Empire SCI, at #14,467 on hours played over seven days.
Is Empire SCI busy at the moment?
The last sighting of Empire SCI was 10 days 15 hours ago; it is offline right now.
Server rules
On what map does Empire SCI take place?
The map on Empire SCI is procedural, produced by the game.
Which settings and rules apply on Empire SCI?
The name of Empire SCI gives no gather rate. 8 players is the group limit, since the game's default applies. You get survival here, gather, build and raid, as the standard game goes. Raiding and PvP are both on. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Carbon supplies the plugins. The VAC anti-cheat from Valve is enabled.
About the server
What location does Empire SCI run from?
No region is published by Empire SCI. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 194.44.96.91:28015.
How reliable is Empire SCI, and is it currently online?
Offline for now: Empire SCI was last seen 10 days 15 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 17 October 2026.
On what Rust version does Empire SCI operate?
Rust network protocol 2634 and build 167781 on Windows is what Empire SCI runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe schedule
When does Empire SCI wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of Empire SCI's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 23 days 18 hours have passed since this world was made.
Server tags
Where does Empire SCI appear in Rust Wipe Tracker lists and filters?
You will find Empire SCI on the following Rust Wipe Tracker lists: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What is the meaning of the server tags on Empire SCI?
Read off the game's server browser, the tags for Empire SCI are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167781 (Build): It runs game build 167781; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): A region code isn't set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is installed here. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What steps do you take to join Empire SCI?
Enter client.connect 194.44.96.91:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.