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Network live 11,829 servers online 89,289 players aboard 37 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Hive staging test (shards) - dev only

Offline 194.46.57.73:28035 checked 1d ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 2d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 20 players now 0% full
07-day averagepeak 2
#10,370ranktop 47%
2d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123420:0021:0022:0023:00

Hourly average and peak, UTC.

Server performance

020040060080020:0021:0022:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 47% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 daysusual gapbetween real wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Mon 26 OctSun 25 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Mon 26 Oct, 12:00 UTC 12:00 UK · 2d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sun 25 Oct, 12:00 UTC 12:00 UK · 3d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    1 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 157 on average 205 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average 121 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average 183 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average 126 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average 19 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 50 / 1000
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of Hive staging test (shards) - dev only against other Rust servers?

Over the past seven days, Hive staging test (shards) - dev only has climbed to #10,370 for player hours, putting it in the top 47% of all ranked servers.

How many players are on Hive staging test (shards) - dev only right now?

At the moment Hive staging test (shards) - dev only is offline, having last been seen 43 hours ago. The seven-day figures show an average of 0 players and a peak of 2.

Rules and settings

What is the current map on Hive staging test (shards) - dev only?

Size 1,000 is the procedural map on Hive staging test (shards) - dev only, which the game generates. You will see this map name: CraggyBuildBattleFieldArenaScri.

What settings and rules should you know for Hive staging test (shards) - dev only?

No gather rate appears in the name of Hive staging test (shards) - dev only. The group limit goes unpublished. You get survival here, the usual game: build, gather, raid. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is active.

Operator and location

What is the location of Hive staging test (shards) - dev only?

No region is published by Hive staging test (shards) - dev only, and the region code is us1. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 194.46.57.73:28035.

How smoothly does Hive staging test (shards) - dev only run?

Averaged over the last 48 hours, server fps was 450, with a low of 400. The world held as many as 1 entities: buildings, deployables and the rest. Players feel a rising entity count and low fps as lag.

Is Hive staging test (shards) - dev only up, and how good is its uptime?

Hive staging test (shards) - dev only is offline at the moment, with the last sighting 43 hours ago. Its reported uptime suggests a restart roughly 30 minutes ago. It was up 47 of 72 hours over the last 3 full days, 65% of the time. 24 October 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does Hive staging test (shards) - dev only operate?

The version on Hive staging test (shards) - dev only is Rust network protocol 2635, running on Windows. The same protocol is required to join, and Steam takes care of updating it.

Map resets

What should you expect from wipe day on Hive staging test (shards) - dev only?

The average busiest point of its recent wipes was 1 players. On the latest wipe, 0 hours passed before the crowd peaked.

How often does Hive staging test (shards) - dev only wipe, and at what times?

Its rhythm cannot yet be told: too few of Hive staging test (shards) - dev only's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 2 days 7 hours.

Server tags

On Rust Wipe Tracker, which lists and filters is Hive staging test (shards) - dev only part of?

These Rust Wipe Tracker lists take Hive staging test (shards) - dev only: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last 3 days.

How should you read the tags on Hive staging test (shards) - dev only?

gmrust (Game mode): Survival in standard Rust; mp20 (Max players): Slot count: 20; v2635 (Protocol): Join only if your game runs protocol 2635; ptrak (Networking): The network layer is RakNet, Rust's standard; $rus1 (Region code): us1 is the region code set for this server; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^o (Oxide): It uses Oxide (uMod) for plugins; dev (Custom tag): This isn't a standard Rust tag; it comes from the owner or a plugin; h (Custom tag): This isn't a standard Rust tag; it comes from the owner or a plugin; stok (Custom tag): This isn't a standard Rust tag; it comes from the owner or a plugin are the tags Hive staging test (shards) - dev only publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

How to join

What is the process to join Hive staging test (shards) - dev only?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 194.46.57.73:28035. https://rustminigames.com is its website.

Server tags

what each one means

Published as mp20,ptrak,$rus1,v2635,dev,h,stok,gmrust,^z,^o

Game

gmrust
Game mode Survival in standard Rust.
mp20
Max players Slot count: 20.
v2635
Protocol Join only if your game runs protocol 2635.
ptrak
Networking The network layer is RakNet, Rust's standard.
$rus1
Region code us1 is the region code set for this server.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^o
Oxide It uses Oxide (uMod) for plugins.

Other

dev
Custom tag This isn't a standard Rust tag; it comes from the owner or a plugin.
h
Custom tag This isn't a standard Rust tag; it comes from the owner or a plugin.
stok
Custom tag This isn't a standard Rust tag; it comes from the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.