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Network live 11,829 servers online 89,289 players aboard 82 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

My test SERVER

Offline 194.50.170.71:28015 checked 15d ago

Tracking number · connect
Wipe progress · wiped 15d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
1/ 500 players now 0% full
07-day averagepeak –
#13,224ranktop 61%
15d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

every wipe as a delivery, newest first
  1. Tue 13 Oct, 07:42 UTC 08:42 UK · 15d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 550 on average 636 / 675
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average 485 / 525
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 300 on average 59 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average 36 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 269 on average 138 / 200
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 257 on average 255 / 300
Help desk

Quick answers

From the figures on this page.

Player activity

How does My test SERVER compare with other Rust servers in the rankings?

Over the past seven days, My test SERVER has climbed to #13,224 for player hours, putting it in the top 61% of all ranked servers.

How many players are on My test SERVER right now?

At the moment My test SERVER is offline, having last been seen 15 days 9 hours ago.

Server rules

On what map does My test SERVER take place?

The map on My test SERVER is procedural, produced by the game.

Which settings and rules apply on My test SERVER?

You will not find a gather rate in the name of My test SERVER. Up to 8 players can join a group, the default for the game. survival is the mode, gather and build and raid: the standard game. You can raid and fight other players. The server browser files it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

About the server

What is the location of My test SERVER?

You will find no region published by My test SERVER. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 194.50.170.71:28015.

What is the uptime of My test SERVER, and is it online?

The current status for My test SERVER is offline, last seen 15 days 9 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 13 October 2026.

On what Rust version does My test SERVER operate?

The version on My test SERVER is Rust network protocol 2634 and build 167584, running on Windows. To join, your game must be on the same protocol; Steam handles that update for you.

Map resets

What happens on My test SERVER when wipe day arrives?

At their busiest, its recent wipes drew an average of 1 players. 1 hours after the latest wipe, the crowd reached its peak.

How often does My test SERVER wipe, and at what times?

There are too few of My test SERVER's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 15 days 10 hours have passed since this world was made.

Tags and filters

On Rust Wipe Tracker, which lists and filters is My test SERVER part of?

These Rust Wipe Tracker lists take My test SERVER: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.

How should you read the tags on My test SERVER?

gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): It holds 500 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): Join only if your game runs protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset are the tags My test SERVER publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

How to join

What steps do you take to join My test SERVER?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 194.50.170.71:28015.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players It holds 500 slots.
ts8
Group limit 8 per team, which is the default.
v2634
Protocol Join only if your game runs protocol 2634.
cs167584
Build The game build is 167584.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.