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Network live 11,875 servers online 97,136 players aboard 398 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

[EU] Enardo - Development Server Test

Online 194.69.160.140:25000 checked 7m ago

moddedoxide
Tracking number · connect
Wipe progress · wiped 2d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 100 players now 0% full
07-day averagepeak 1
#10,829ranktop 49%
2d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

AveragePeak
00.250.50.75117:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

01020304017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.9 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
33%crowd heldelse halves by day 1.5

The first 48 hours of its last wipes

Tue 27 OctMon 26 OctWed 21 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 13 hours in.

Wipes

every wipe as a delivery, newest first
  1. Tue 27 Oct, 04:52 UTC 04:52 UK · 2d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Mon 26 Oct, 13:21 UTC 13:21 UK · 3d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    0.6 days
    Players before
    0
  3. Wed 21 Oct, 16:00 UTC 17:00 UK · 8d ago
    Wipe delivered
    Peak
    2
    Crowd
    halved by day 2
    Lasted
    4.9 days
    Players before
    0
  4. Tue 20 Oct, 23:05 UTC 00:05 UK · 8d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    0.7 days
    Players before
    0
  5. Sat 17 Oct, 20:05 UTC 21:05 UK · 11d ago
    Wipe delivered
    Peak
    1
    Crowd
    held half
    Lasted
    3.1 days
    Players before
    0
  6. Sun 11 Oct, 14:17 UTC 15:17 UK · 18d ago
    Wipe delivered
    Peak
    2
    Crowd
    halved by day 1
    Lasted
    6.2 days
    Players before
    0
  7. Sat 10 Oct, 20:22 UTC 21:22 UK · 18d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    0.7 days
    Players before
    0
  8. Sat 10 Oct, 14:03 UTC 15:03 UK · 19d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    0.3 days
    Players before
    0
  9. Fri 2 Oct, 06:01 UTC 07:01 UK · 27d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    8.3 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 122 / 100
  2. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 185 / 225
  3. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average 92 / 700
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 87 on average 244 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average 344 / 350
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 26 / 1000
Help desk

Quick answers

From the figures on this page.

Player activity

What is the ranking of [EU] Enardo - Development Server Test against other Rust servers?

A seven-day player-hours count places [EU] Enardo - Development Server Test at #10,829: the top 49% of every ranked server.

Is [EU] Enardo - Development Server Test busy at the moment?

The current count is 0 players on 100 slots for [EU] Enardo - Development Server Test. The seven-day figures show an average of 0 players and a peak of 1. The busiest hour over the last 48 hours was 00:00 UTC, averaging 0 players.

Server rules

On what map does [EU] Enardo - Development Server Test take place?

Generated by the game with seed 1337, the procedural map on [EU] Enardo - Development Server Test is size 2,500. You can see the map on RustMaps from this page, since one size and seed give one map. Its name for the map: Enardo.gg Maps.

What are the rules on [EU] Enardo - Development Server Test, and what settings does it run?

You will not find a gather rate in the name of [EU] Enardo - Development Server Test. Up to 8 players can join a group, the default for the game. survival is the mode, gather and build and raid: the standard game. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. VAC, the anti-cheat from Valve, is active.

Operator and location

In which region is [EU] Enardo - Development Server Test based?

No region tag comes from [EU] Enardo - Development Server Test, but the name points to Europe. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 194.69.160.140:25000 is its address.

How smoothly does [EU] Enardo - Development Server Test run?

Averaged over the last 48 hours, server fps was 30, with a low of 30. Buildings, deployables and all the rest of the world pushed its entity count as high as 32,007. Memory use peaked at 2,331 MB. Players feel a rising entity count and low fps as lag.

How reliable is [EU] Enardo - Development Server Test, and is it currently online?

You can find [EU] Enardo - Development Server Test online at present. About 8 hours ago is when it last restarted, judged by the uptime it gives. It was up 167 of 168 hours over the last 7 full days, 99% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.

On what Rust version does [EU] Enardo - Development Server Test operate?

The version on [EU] Enardo - Development Server Test is Rust network protocol 2635 and build 168909, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.

Map resets

What happens on [EU] Enardo - Development Server Test when wipe day arrives?

At their busiest, its recent wipes drew an average of 1 players. After 13 hours the latest wipe's crowd hit its peak. Until the next wipe, the crowd stayed over half the peak in 33% of recent cases. By day 1.5 it had fallen below half where the crowd did not hold.

How often does [EU] Enardo - Development Server Test wipe, and at what times?

[EU] Enardo - Development Server Test wipes when it chooses, not on a fixed rhythm, so there is no next wipe to predict. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 2 days 11 hours have passed since this world was made.

Tags and filters

Where does [EU] Enardo - Development Server Test appear in Rust Wipe Tracker lists and filters?

You will find [EU] Enardo - Development Server Test on the following Rust Wipe Tracker lists: Rust servers in Europe and Modded Rust servers. These are the filters that bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the tags on [EU] Enardo - Development Server Test?

gmrust (Game mode): Standard Rust survival is the game mode here; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags [EU] Enardo - Development Server Test publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

How to join

What steps do you take to join [EU] Enardo - Development Server Test?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 194.69.160.140:25000. You will find its website at https://enardo.gg/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard Rust survival is the game mode here.
mp100
Max players The server has 100 slots.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.