Xeo
Online 194.69.160.15:28031 checked 8m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Wed 21 Oct, 18:05 UTC 19:05 UK · 8d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Thu 1 Oct, 11:23 UTC 12:23 UK · 28d agoWipe delivered
- Peak
- 1 +1 queue
- Crowd
- halved by day 1
- Lasted
- 20.3 days
- Players before
- 0
-
Thu 24 Sep, 15:06 UTC 16:06 UK · 35d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 3
- Lasted
- 6.8 days
- Players before
- 0
-
Wed 23 Sep, 23:38 UTC 00:38 UK · 36d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 0.6 days
- Players before
- 0
-
Wed 23 Sep, 11:14 UTC 12:14 UK · 36d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 0.5 days
- Players before
- 0
-
Thu 17 Sep, 11:38 UTC 12:38 UK · 42d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 6 days
- Players before
- 0
-
Wed 16 Sep, 13:21 UTC 14:21 UK · 43d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 0.9 days
- Players before
- 0
-
Tue 15 Sep, 13:40 UTC 14:40 UK · 44d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
-
Mon 14 Sep, 07:05 UTC 08:05 UK · 45d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 1.3 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 47 / 250
- Rustoria.co - EU East Long 86 / 200
- Rusty Moose |EU Main| 233 / 250
- Rustafied.com - EU Friday 8 / 100
- Rustoria.co - EU Main 277 / 325
- Rustoria.co - EU East Medium 271 / 275
Quick answers
From the figures on this page.
Population
What is the ranking of Xeo against other Rust servers?
Over the past seven days, Xeo has climbed to #15,264 for player hours, putting it in the top 69% of all ranked servers.
How many players are on Xeo right now?
The current player count on Xeo is 0. The seven-day average for this server is 0 players.
Rules and settings
On what map does Xeo take place?
The game generates the procedural map on Xeo at size 4,750 with seed 62131. Identical size and seed give an identical map: view it on RustMaps from this page.
Which settings and rules apply on Xeo?
No gather rate appears in the name of Xeo. 8 players is the group limit, since the game's default applies. survival is the mode, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. The server browser files it under Community, as a community server. The VAC anti-cheat from Valve is enabled.
About the server
What is the location of Xeo?
No region is published by Xeo, and the region code is uk1. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 194.69.160.15:28031.
How smoothly does Xeo run?
Server fps over the last 48 hours averaged 21; the lowest was 21. Buildings, deployables and all the rest of the world pushed its entity count as high as 131,000. 3,802 MB of memory was its top figure. Lag, to players, means low fps alongside an entity count on the rise.
What is the uptime of Xeo, and is it online?
You can find Xeo online at present. Its reported uptime suggests a restart roughly 3 days 8 hours ago. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
On what Rust version does Xeo operate?
Rust network protocol 2635 and build 169205 on Linux is what Xeo runs. The same protocol is required to join, and Steam takes care of updating it.
Map resets
What happens on Xeo when wipe day arrives?
The average busiest point of its recent wipes was 1 players. On the latest wipe, 0 hours passed before the crowd peaked. Until the next wipe, the crowd stayed over half the peak in 0% of recent cases. By day 1 it had fallen below half where the crowd did not hold.
When does Xeo wipe? What schedule does it follow?
There is no next wipe to predict for Xeo: it wipes at irregular times. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 8 days 9 hours have passed since this world was made.
Tags and listings
Where does Xeo appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Xeo: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks and it appears.
How should you read the tags on Xeo?
The game's server browser picks up these Xeo tags: gmrust (Game mode): Survival in standard Rust; mp0 (Max players): It holds 0 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Join only if your game runs protocol 2635; cs169205 (Build): The game build is 169205; ptrak (Networking): The network layer is RakNet, Rust's standard; $ruk1 (Region code): Region code: uk1. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
How do you connect to Xeo?
Enter client.connect 194.69.160.15:28031 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.