Salty Test #2
Online 194.69.160.182:28025 checked 12m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Sat 24 Oct, 23:13 UTC 00:13 UK · 4d agoWipe delivered
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Thu 22 Oct, 15:15 UTC 16:15 UK · 7d agoWipe delivered
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
-
Wed 21 Oct, 16:07 UTC 17:07 UK · 8d agoWipe delivered
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Tue 20 Oct, 18:08 UTC 19:08 UK · 9d agoWipe delivered
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 1
-
Mon 19 Oct, 15:49 UTC 16:49 UK · 10d agoWipe delivered
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Fri 16 Oct, 21:19 UTC 22:19 UK · 12d agoWipe delivered
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Thu 15 Oct, 13:55 UTC 14:55 UK · 14d agoWipe delivered
- Peak
- –
- Crowd
- –
- Lasted
- –
- Players before
- 0
-
Wed 30 Sep, 17:00 UTC 18:00 UK · 29d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 14.9 days
- Players before
- 1
-
Tue 29 Sep, 09:24 UTC 10:24 UK · 30d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 1.3 days
- Players before
- 0
-
Mon 28 Sep, 13:00 UTC 14:00 UK · 31d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 0.8 days
- Players before
- 0
Show all 13 wipes
-
Tue 22 Sep, 16:16 UTC 17:16 UK · 37d agoWipe delivered
- Peak
- 0
- Crowd
- –
- Lasted
- 5.9 days
- Players before
- 0
-
Mon 21 Sep, 21:35 UTC 22:35 UK · 37d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 0.8 days
- Players before
- 0
-
Mon 21 Sep, 01:59 UTC 02:59 UK · 38d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 0.8 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 75 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 126 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 137 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 44 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 133 / 700
- RustSpain.com | EU Main 348 / 350
Quick answers
From the figures on this page.
Player activity
Where does Salty Test #2 place among Rust servers?
Over the past seven days, Salty Test #2 has climbed to #11,446 for player hours, putting it in the top 51% of all ranked servers.
What is the current population on Salty Test #2?
At the moment 0 players are on Salty Test #2, which has 20 slots. The seven-day figures show an average of 0 players and a peak of 1.
Rules and settings
On what map does Salty Test #2 take place?
Size 4,000 and seed 1337 define the procedural map Salty Test #2 runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map. Its name for the map: Custom Map.
Which settings and rules apply on Salty Test #2?
You will not find a gather rate in the name of Salty Test #2. 8 players is the group limit, since the game's default applies. It runs survival, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Carbon. The VAC anti-cheat from Valve is enabled.
Operator and location
In which region is Salty Test #2 based?
There is no region published for Salty Test #2. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 194.69.160.182:28025 is its address.
How smoothly does Salty Test #2 run?
Averaged over the last 48 hours, server fps was 59, with a low of 43. The world held as many as 90,000 entities: buildings, deployables and the rest. The highest memory reading was 4,908 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.
Is Salty Test #2 up, and how good is its uptime?
You can find Salty Test #2 online at present. About 4 days 18 hours ago is when it last restarted, judged by the uptime it gives. It was up 167 of 168 hours over the last 7 full days, 99% of the time. 17 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Salty Test #2 operate?
On Linux, Salty Test #2 runs Rust network protocol 2635 and build 169075. The same protocol is required to join, and Steam takes care of updating it.
Map resets
How does Salty Test #2 handle its wipe days?
1 players is the average peak across its recent wipes. After 0 hours the latest wipe's crowd hit its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. Where that did not hold, it dropped below half by day 1.
When does Salty Test #2 wipe? What schedule does it follow?
Salty Test #2 wipes when it chooses, not on a fixed rhythm, so there is no next wipe to predict. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 4 days 20 hours.
Tags and filters
Where does Salty Test #2 appear in Rust Wipe Tracker lists and filters?
You will find Salty Test #2 on the following Rust Wipe Tracker lists: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the server tags on Salty Test #2?
gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): The server has 20 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs169075 (Build): It runs game build 169075; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): The plugin framework here is Carbon are the tags Salty Test #2 publishes, and the server browser takes them as read. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
What steps do you take to join Salty Test #2?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 194.69.160.182:28025.