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Network live 11,855 servers online 100,368 players aboard 533 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

RM Dev Server

Online 194.69.160.182:28115 checked 6m ago

moddedcarbon
Tracking number · connect
Wipe progress · wiped 27d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 20 players now 0% full
07-day averagepeak 1
#13,478ranktop 60%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123421:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

02040608021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 2 Oct, 02:22 UTC 03:22 UK · 27d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 151 on average 85 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 128 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 150 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average 58 / 700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 91 on average 153 / 700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average 346 / 350
Help desk

Quick answers

From the figures on this page.

Player activity

What is the ranking of RM Dev Server against other Rust servers?

Over the past seven days, RM Dev Server has climbed to #13,478 for player hours, putting it in the top 60% of all ranked servers.

How many players are on RM Dev Server right now?

Checking now: 0 players on 20 slots at RM Dev Server. Averaged over the past week: 0 players, peaking at 1.

Map and rules

What is the current map on RM Dev Server?

Generated by the game with seed 1337, the procedural map on RM Dev Server is size 5,000. You can see the map on RustMaps from this page, since one size and seed give one map. Its name for the map: Custom Map.

What are the rules on RM Dev Server, and what settings does it run?

No gather rate appears in the name of RM Dev Server. The game's default applies: 8 players to a group at most. It runs survival, gather and build and raid: the standard game. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Carbon supplies the plugins. VAC, the anti-cheat from Valve, is active.

Server details

In which region is RM Dev Server based?

No region is published by RM Dev Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 194.69.160.182:28115.

What is the performance like on RM Dev Server?

Averaged over the last 48 hours, server fps was 60, with a low of 55. Buildings, deployables and all the rest of the world pushed its entity count as high as 164,019. 6,600 MB of memory was its top figure. Lag, to players, means low fps alongside an entity count on the rise.

How reliable is RM Dev Server, and is it currently online?

RM Dev Server is up and online at the moment. Its reported uptime suggests a restart roughly 5 days 22 hours ago. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does RM Dev Server operate?

On Linux, RM Dev Server runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe schedule

What happens on RM Dev Server when wipe day arrives?

1 players is the average peak across its recent wipes. On the latest wipe, 1 hours passed before the crowd peaked.

How often does RM Dev Server wipe, and at what times?

Its rhythm cannot yet be told: too few of RM Dev Server's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 27 days 17 hours.

Server tags

Where does RM Dev Server appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take RM Dev Server: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on RM Dev Server?

The game's server browser picks up these RM Dev Server tags: gmrust (Game mode): Survival in standard Rust; mp20 (Max players): It holds 20 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is installed here. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.

How to join

How do you connect to RM Dev Server?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 194.69.160.182:28115.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust.
mp20
Max players It holds 20 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon, a plugin framework, is installed here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.