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Network live 11,676 servers online 50,509 players aboard 130 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Sven's Staging

Online NA · uk1 194.69.160.95:28027 checked 11m ago

vanillamoddedcarbon
Tracking number · connect
Wipe progress · wiped 13d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 10 players now 0% full
07-day averagepeak 1
#12,786ranktop 57% · #1391 in NA
13d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

AveragePeak
00.250.50.75110:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Server performance

02040608010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 57% of all ranked servers, top 75% in NA. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.6 daysusual gapbetween real wipes
50%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Fri 16 OctSat 10 OctSun 27 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 13 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 16 Oct, 09:06 UTC 10:06 UK · 13d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Sat 10 Oct, 08:37 UTC 09:37 UK · 19d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    6 days
    Players before
    0
  3. Sun 27 Sep, 07:57 UTC 08:57 UK · 32d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    13 days
    Players before
    0
  4. Tue 22 Sep, 20:13 UTC 21:13 UK · 36d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 1
    Lasted
    4.5 days
    Players before
    1
  5. Thu 17 Sep, 16:20 UTC 17:20 UK · 41d ago
    Wipe delivered
    Peak
    1
    Crowd
    halved by day 2
    Lasted
    5.2 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Friendly Seattle: No KOS | Chill | Noob FriendlyNA · groups of 8+ · biweekly · 42 on average 17 / 100
  2. [US] Enardo - Random Farming - Small One Grid | OneGridNA · groups of 8+ · 29 on average 9 / 50
  3. [NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 27 on average 6 / 100
  4. Rust Degens - US Vanilla | FridaysNA · groups of 8+ · weekly · 15 on average 3 / 150
  5. [NA] Willjum's Casual Solo/Duo MonthlyNA · groups of 8+ · monthly · 15 on average 2 / 175
  6. Hempville 420 No Kos Low Decay / Limited PvPNA · groups of 8+ · monthly · 7 on average 6 / 90
Help desk

Quick answers

From the figures on this page.

Population

How does Sven's Staging compare with other Rust servers in the rankings?

On player hours over the last seven days, Sven's Staging ranks #12,786 overall and #1,391 in North America, in the top 57% of all ranked servers.

What is the current population on Sven's Staging?

The current count is 0 players on 10 slots for Sven's Staging. Averaged over the past week: 0 players, peaking at 1. The busiest hour over the last 48 hours was 16:00 UTC, averaging 0 players.

Rules and settings

Which map is active on Sven's Staging?

Size 3,750 and seed 53252342 define the procedural map Sven's Staging runs, generated by the game. Identical size and seed give an identical map: view it on RustMaps from this page.

What are the rules on Sven's Staging, and what settings does it run?

The name of Sven's Staging gives no gather rate. 8 players is the group limit, since the game's default applies. It runs survival, gather, build and raid, as the standard game goes. You can raid and fight other players. Plugins or settings alter the game on this one, which sits under Modded in the server browser. The plugins run on Carbon. Vanilla is the label it uses for itself: unchanged rates, kits and rules: Facepunch's standard game. The VAC anti-cheat from Valve is enabled.

About the server

What is the location of Sven's Staging?

With its NA tag, Sven's Staging places itself in North America, and the region code is uk1. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 194.69.160.95:28027 is its address.

What is the performance like on Sven's Staging?

Averaged over the last 48 hours, server fps was 60, with a low of 60. The world held as many as 81,000 entities: buildings, deployables and the rest. Memory use peaked at 2,841 MB. Players feel a rising entity count and low fps as lag.

How reliable is Sven's Staging, and is it currently online?

Sven's Staging is up and online at the moment. The uptime it reports puts its last restart at about 15 hours ago. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. It was first seen by Rust Wipe Tracker on 13 September 2026.

On what Rust version does Sven's Staging operate?

On Linux, Sven's Staging runs Rust network protocol 2635 and build 169528. The same protocol is required to join, and Steam takes care of updating it.

Wipe times

What should you expect from wipe day on Sven's Staging?

At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 13 hours passed before the crowd peaked. Half the peak or more was held until the next wipe in 0% of recent wipes. Where that did not hold, it dropped below half by day 1.

How often does Sven's Staging wipe, and at what times?

No next wipe can be predicted for Sven's Staging, which wipes at irregular times. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 13 days.

Tags and filters

On Rust Wipe Tracker, which lists and filters is Sven's Staging part of?

The Rust Wipe Tracker lists that include Sven's Staging are: Modded Rust servers and North America Rust servers. These are the filters that bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Sven's Staging?

gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): To join, your game must match protocol 2635; cs169528 (Build): The game build is 169528; ptrak (Networking): The network layer is RakNet, Rust's standard; $ruk1 (Region code): Region code for this server: uk1; ^v (Vanilla): Unchanged rates, kits and rules: Facepunch's standard game; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): It uses Carbon for plugins; NA (North America): The server browser files it under North America are the tags Sven's Staging publishes, and the server browser takes them as read. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

How do you connect to Sven's Staging?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 194.69.160.95:28027.

Server tags

what each one means

Published as mp10,ptrak,$ruk1,v2635,^z,^y,^v,NA,gmrust,cs169528,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server has 10 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol To join, your game must match protocol 2635.
cs169528
Build The game build is 169528.
ptrak
Networking The network layer is RakNet, Rust's standard.
$ruk1
Region code Region code for this server: uk1.

Difficulty

^v
Vanilla Unchanged rates, kits and rules: Facepunch's standard game.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon It uses Carbon for plugins.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.