NR-TEST
Offline 194.69.160.95:28107 checked 41d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 182 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 121 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 108 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 75 / 700
- RustSpain.com | EU Main 38 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 246 / 700
Quick answers
From the figures on this page.
Player activity
What is the ranking of NR-TEST against other Rust servers?
In the top 69% of all ranked servers sits NR-TEST, at #15,491 on hours played over seven days.
What is the current population on NR-TEST?
At the moment NR-TEST is offline, having last been seen 41 days 23 hours ago.
Rules and settings
On what map does NR-TEST take place?
The game generates the procedural map on NR-TEST at size 3,500 with seed 876816796. Identical size and seed give an identical map: view it on RustMaps from this page.
What are the rules on NR-TEST, and what settings does it run?
No gather rate appears in the name of NR-TEST. The game's default applies: 8 players to a group at most. It runs survival, gather and build and raid: the standard game. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Oxide. The VAC anti-cheat from Valve is disabled.
Operator and location
What is the location of NR-TEST?
You will find no region published by NR-TEST, and its region code is uk1. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 194.69.160.95:28107.
What is the uptime of NR-TEST, and is it online?
Offline for now: NR-TEST was last seen 41 days 23 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 13 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is NR-TEST using?
Rust network protocol 2633 and build 164530 on Linux is what NR-TEST runs. The same protocol is required to join, and Steam takes care of updating it.
Map resets
When does NR-TEST wipe? What schedule does it follow?
There are too few of NR-TEST's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 54 days 18 hours.
Server tags
On Rust Wipe Tracker, which lists and filters is NR-TEST part of?
These Rust Wipe Tracker lists take NR-TEST: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which person or group runs NR-TEST?
A joinmyga.me hostname is published by NR-TEST, and by 18 other servers we track, so one operator most likely runs them all.
What is the meaning of the server tags on NR-TEST?
The game's server browser picks up these NR-TEST tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): RakNet handles networking, as standard for the game; $ruk1 (Region code): Region code: uk1; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
What is the process to join NR-TEST?
Enter client.connect 194.69.160.95:28107 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.
