Local 1x1 (no EAC)
Offline 194.76.218.27:28015 checked 8d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 636 / 675
- Rustoria.co - EU East Long 485 / 525
- Rusty Moose |EU Main| 59 / 250
- Rustoria.co - EU Main 36 / 250
- Rustafied.com - EU Friday 138 / 200
- Rustoria.co - EU East Medium 255 / 300
Quick answers
From the figures on this page.
Player count
What is the ranking of Local 1x1 (no EAC) against other Rust servers?
A seven-day player-hours count places Local 1x1 (no EAC) at #13,023: the top 59% of every ranked server.
What is the current population on Local 1x1 (no EAC)?
The last sighting of Local 1x1 (no EAC) was 8 days 22 hours ago; it is offline right now.
Server rules
What is the current map on Local 1x1 (no EAC)?
A procedural map, generated by the game, is what Local 1x1 (no EAC) runs.
What are the rules on Local 1x1 (no EAC), and what settings does it run?
No gather rate appears in the name of Local 1x1 (no EAC). 8 players is the group limit, since the game's default applies. It runs survival, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. The VAC anti-cheat from Valve is disabled.
About the server
What location does Local 1x1 (no EAC) run from?
No region is published by Local 1x1 (no EAC). A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 194.76.218.27:28015 is its address.
How reliable is Local 1x1 (no EAC), and is it currently online?
Local 1x1 (no EAC) is offline at the moment, with the last sighting 8 days 22 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 19 October 2026.
On what Rust version does Local 1x1 (no EAC) operate?
On Windows, Local 1x1 (no EAC) runs Rust network protocol 2634 and build 167398. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
How often does Local 1x1 (no EAC) wipe, and at what times?
There are too few of Local 1x1 (no EAC)'s wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 18 days 19 hours have passed since this world was made.
Tags and filters
On Rust Wipe Tracker, which lists and filters is Local 1x1 (no EAC) part of?
The Rust Wipe Tracker lists that include Local 1x1 (no EAC) are: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
What is the meaning of the server tags on Local 1x1 (no EAC)?
Read off the game's server browser, the tags for Local 1x1 (no EAC) are: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What is the process to join Local 1x1 (no EAC)?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 194.76.218.27:28015.