Rust Server (RustAT)
Offline 194.87.62.64:28015 checked 23d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 28 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 130 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 29 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 13 / 700
- RustSpain.com | EU Main 3 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 2 / 1000
Quick answers
From the figures on this page.
Population
Where does Rust Server (RustAT) place among Rust servers?
A seven-day player-hours count places Rust Server (RustAT) at #15,966: the top 71% of every ranked server.
What is the current population on Rust Server (RustAT)?
The last sighting of Rust Server (RustAT) was 23 days 9 hours ago; it is offline right now.
Server rules
Which map is active on Rust Server (RustAT)?
The map on Rust Server (RustAT) is procedural, produced by the game.
Which settings and rules apply on Rust Server (RustAT)?
No gather rate appears in the name of Rust Server (RustAT). 8 players is the group limit, since the game's default applies. It runs survival, gather and build and raid: the standard game. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Carbon. The VAC anti-cheat from Valve is enabled.
About the server
What location does Rust Server (RustAT) run from?
There is no region published for Rust Server (RustAT). A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 194.87.62.64:28015 is its address.
How reliable is Rust Server (RustAT), and is it currently online?
Rust Server (RustAT) is offline at the moment, with the last sighting 23 days 9 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 4 October 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Rust Server (RustAT) using?
Rust network protocol 2634 and build 166652 on Windows is what Rust Server (RustAT) runs. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
When does Rust Server (RustAT) wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of Rust Server (RustAT)'s wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 24 days 20 hours.
Server tags
Where does Rust Server (RustAT) appear across the Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Rust Server (RustAT) are: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it appears.
How should you read the tags on Rust Server (RustAT)?
Read off the game's server browser, the tags for Rust Server (RustAT) are: gmrust (Game mode): Survival in standard Rust; mp60 (Max players): It holds 60 slots; ts8 (Group limit): 8 per team, which is the default; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
How do you connect to Rust Server (RustAT)?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 194.87.62.64:28015.