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Network live 11,886 servers online 99,275 players aboard 394 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

TEST

Offline 195.128.99.143:28015 checked 4d ago

Tracking number · connect
Wipe progress · wiped 5d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
1/ 2 players now 50% full
17-day averagepeak 1
#8,252ranktop 37%
5d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct8 Oct11 Oct26 Oct29 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sat 24 Oct, 15:42 UTC 16:42 UK · 5d ago
    Wipe delivered
    Peak
    1
    Crowd
    –
    Lasted
    running
    Players before
    1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average 383 / 425
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average 463 / 500
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average 983 / 1000
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average 57 / 100
  5. Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average 987 / 1000
  6. Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average 26 / 250
Help desk

Quick answers

From the figures on this page.

Player count

What is the ranking of TEST against other Rust servers?

Over the past seven days, TEST has climbed to #8,252 for player hours, putting it in the top 37% of all ranked servers.

What is the current population on TEST?

The last sighting of TEST was 4 days 17 hours ago; it is offline right now. Averaged over the past week: 1 players, peaking at 1.

Map and rules

Which map is active on TEST?

A procedural map, generated by the game, is what TEST runs.

What settings and rules should you know for TEST?

The name of TEST gives no gather rate. The game's default applies: 8 players to a group at most. survival is the mode, the usual game: build, gather, raid. You can raid and fight other players. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is active.

Server details

What is the location of TEST?

No region is published by TEST. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 195.128.99.143:28015.

What is the uptime of TEST, and is it online?

The current status for TEST is offline, last seen 4 days 17 hours ago. It was up 8 of 168 hours over the last 7 full days, 5% of the time. The first sighting of it by Rust Wipe Tracker came on 1 October 2026.

On what Rust version does TEST operate?

The version on TEST is Rust network protocol 2635 and build 168909, running on Windows. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

How does TEST handle its wipe days?

The average busiest point of its recent wipes was 1 players. On the latest wipe, 1 hours passed before the crowd peaked.

When does TEST wipe? What schedule does it follow?

To tell its rhythm we would need more of TEST's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 5 days 1 hours.

Server tags

On Rust Wipe Tracker, which lists and filters is TEST part of?

These Rust Wipe Tracker lists take TEST: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on TEST?

Read off the game's server browser, the tags for TEST are: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The server has 2 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

What is the process to join TEST?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 195.128.99.143:28015.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players The server has 2 slots.
ts8
Group limit 8 per team, which is the default.
v2635
Protocol Protocol 2635 is required; a different version can't join.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.