Test Server
Offline 195.133.80.89:28015 checked 28d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 72 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 129 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 77 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 34 / 700
- RustSpain.com | EU Main 4 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 9 / 1000
Quick answers
From the figures on this page.
Population
Where does Test Server place among Rust servers?
Over the past seven days, Test Server has climbed to #16,837 for player hours, putting it in the top 70% of all ranked servers.
How many players are on Test Server right now?
The last sighting of Test Server was 28 days 2 hours ago; it is offline right now.
Map and rules
On what map does Test Server take place?
The game generates the procedural map that Test Server runs.
What settings and rules should you know for Test Server?
The name of Test Server gives no gather rate. 8 players is the group limit, since the game's default applies. survival is the mode, gather and build and raid: the standard game. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. VAC, the anti-cheat from Valve, is active.
Operator and location
In which region is Test Server based?
No region is published by Test Server. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. The address to connect to is 195.133.80.89:28015.
What is the uptime of Test Server, and is it online?
Test Server is offline at the moment, with the last sighting 28 days 2 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. 30 September 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Test Server operate?
On Windows, Test Server runs Rust network protocol 2633 and build 165217. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
When does Test Server wipe? What schedule does it follow?
To tell its rhythm we would need more of Test Server's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 28 days 2 hours.
Server tags
Where does Test Server appear in Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Test Server: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Test Server?
Read off the game's server browser, the tags for Test Server are: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): It holds 5 slots; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What is the process to join Test Server?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 195.133.80.89:28015.