Local Lab Test
Offline 195.16.73.19:28015 checked 4d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 108 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 134 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 168 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 49 / 700
- RustSpain.com | EU Main 3 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 24 / 1000
Quick answers
From the figures on this page.
Population
How does Local Lab Test compare with other Rust servers in the rankings?
A seven-day player-hours count places Local Lab Test at #13,092: the top 59% of every ranked server.
What is the current population on Local Lab Test?
The last sighting of Local Lab Test was 4 days 14 hours ago; it is offline right now. The seven-day figures show an average of 1 players and a peak of 1.
Map and rules
On what map does Local Lab Test take place?
The map on Local Lab Test is procedural, produced by the game.
Which settings and rules apply on Local Lab Test?
The name of Local Lab Test gives no gather rate. 8 players is the group limit, since the game's default applies. It runs survival, gather, build and raid, as the standard game goes. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Carbon. VAC, the anti-cheat from Valve, is active.
About the server
In which region is Local Lab Test based?
No region is published by Local Lab Test. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 195.16.73.19:28015 is its address.
How reliable is Local Lab Test, and is it currently online?
The current status for Local Lab Test is offline, last seen 4 days 14 hours ago. 0% is the uptime for the last 4 full days, up for 0 of 96 hours. 24 October 2026 is when Rust Wipe Tracker first recorded it.
On what Rust version does Local Lab Test operate?
On Windows, Local Lab Test runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
How often does Local Lab Test wipe, and at what times?
To tell its rhythm we would need more of Local Lab Test's wipes on record; there are too few yet. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 4 days 15 hours have passed since this world was made.
Tags and filters
Where does Local Lab Test appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include Local Lab Test are: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the server tags on Local Lab Test?
Read off the game's server browser, the tags for Local Lab Test are: gmrust (Game mode): Survival in standard Rust; mp1 (Max players): The server has 1 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is installed here. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
How do you connect to Local Lab Test?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 195.16.73.19:28015.