RustDMA Local Test Server
Offline 195.160.184.66:28015 checked 45d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 135 / 250
- Rustoria.co - EU East Long 167 / 200
- Rusty Moose |EU Main| 326 / 350
- Rustafied.com - EU Friday 13 / 100
- Rustoria.co - EU East Medium 583 / 600
- Rustoria.co - EU Main 327 / 350
Quick answers
From the figures on this page.
Population
How does RustDMA Local Test Server compare with other Rust servers in the rankings?
A seven-day player-hours count places RustDMA Local Test Server at #12,835: the top – of every ranked server.
What is the current population on RustDMA Local Test Server?
At the moment RustDMA Local Test Server is offline, having last been seen 45 days 15 hours ago.
Rules and settings
On what map does RustDMA Local Test Server take place?
The map on RustDMA Local Test Server is procedural, produced by the game.
Which settings and rules apply on RustDMA Local Test Server?
You will not find a gather rate in the name of RustDMA Local Test Server. 8 players is the group limit, since the game's default applies. You get survival here, gather and build and raid: the standard game. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is not active.
Server details
What is the location of RustDMA Local Test Server?
You will find no region published by RustDMA Local Test Server. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 195.160.184.66:28015 is its address.
What is the uptime of RustDMA Local Test Server, and is it online?
RustDMA Local Test Server is offline at the moment, with the last sighting 45 days 15 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
What Rust version is RustDMA Local Test Server using?
On Windows, RustDMA Local Test Server runs Rust network protocol 2633 and build 163794. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
How often does RustDMA Local Test Server wipe, and at what times?
There are too few of RustDMA Local Test Server's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. 46 days 19 hours have passed since this world was made.
Tags and listings
Where does RustDMA Local Test Server appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take RustDMA Local Test Server: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more and it appears.
What is the meaning of the server tags on RustDMA Local Test Server?
Read off the game's server browser, the tags for RustDMA Local Test Server are: gmrust (Game mode): Survival in standard Rust; mp500 (Max players): Slot count: 500; ts8 (Group limit): Team limit: 8, the standard default; v2633 (Protocol): Join only if your game runs protocol 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): No region code is set. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
What steps do you take to join RustDMA Local Test Server?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 195.160.184.66:28015.