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Network live 11,727 servers online 59,874 players aboard 176 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Evolution PvE [RaidBases, Skills, Event, Quest] NEW

Online 195.18.27.126:35200 checked 12m ago

biweekly wipes moddedoxidepve
Tracking number · connect
Wipe progress · wiped 13d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA Sun 1 Nov, 14:21 UK Sun 1 Nov, 14:21 UTC in 3d 3h · low confidence
2/ 200 players now 1% full
37-day averagepeak 11
#1,782ranktop 8%
13d agolast wipebiweekly schedule
3d 3hnext wipeSun 1 Nov, 14:21 UTC
Delivery history

Players, performance and rank

Players

AveragePeak
0246812:0021:0006:0014:0000:0009:00

Hourly average and peak, UTC.

Server performance

05010015020012:0021:0006:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct23 Oct29 Oct

Top 8% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next delivery expected

Next wipe Sunday 1 November, 14:21 UTC · 14:21 UK, in 3d 3h.

Its biweekly schedule tag · low confidence
29.9 daysusual gapbetween real wipes
10wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 12

Coming wipes

  1. 3d 3hSun 1 Nov, 14:21 UTC14:21 UK
  2. 7d 7hThu 5 Nov, 19:00 UTC19:00 UKFW
  3. 17d 3hSun 15 Nov, 14:21 UTC14:21 UK
  4. 31d 3hSun 29 Nov, 14:21 UTC14:21 UK
  5. 35d 7hThu 3 Dec, 19:00 UTC19:00 UKFW

The first 48 hours of its last wipes

Sun 18 OctFri 18 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 13, 5 hours in.

Wipes

every wipe as a delivery, newest first
  1. Sun 1 Nov, 14:21 UTC14:21 UK · in 3d 3h
    Next wipe expected · its biweekly schedule tag
  2. Sun 18 Oct, 14:21 UTC 15:21 UK · 10d ago
    Wipe delivered
    Peak
    13
    Crowd
    –
    Lasted
    running
    Players before
    0
  3. Fri 18 Sep, 15:48 UTC 16:48 UK · 40d ago
    Wipe delivered
    Peak
    7
    Crowd
    halved by day 12
    Lasted
    29.9 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 253 on average 116 / 2000
  2. [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 242 on average 165 / 2000
  3. Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 107 on average 22 / 200
  4. 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 58 on average 78 / 200
  5. TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 50 on average 48 / 100
  6. Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 47 on average 11 / 250
Help desk

Quick answers

From the figures on this page.

Player activity

Where does Evolution PvE [RaidBases, Skills, Event, Quest] NEW place among Rust servers?

In the top 8% of all ranked servers sits Evolution PvE [RaidBases, Skills, Event, Quest] NEW, at #1,782 on hours played over seven days.

How many players are on Evolution PvE [RaidBases, Skills, Event, Quest] NEW right now?

The current count is 2 players on 200 slots for Evolution PvE [RaidBases, Skills, Event, Quest] NEW. Averaged over the past week: 3 players, peaking at 11. Over the last 48 hours, the peak hour came at 15:00 UTC with an average of 6 players.

Server rules

What is the current map on Evolution PvE [RaidBases, Skills, Event, Quest] NEW?

The game generates the procedural map on Evolution PvE [RaidBases, Skills, Event, Quest] NEW at size 3,500 with seed 121315421. Identical size and seed give an identical map: view it on RustMaps from this page. The map goes by this name: Custom Map.

Which settings and rules apply on Evolution PvE [RaidBases, Skills, Event, Quest] NEW?

You will not find a gather rate in the name of Evolution PvE [RaidBases, Skills, Event, Quest] NEW. The group limit is 16 players. It runs roleplay, roleplay rules, jobs and towns. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Oxide. VAC, the anti-cheat from Valve, is active.

About the server

What is the location of Evolution PvE [RaidBases, Skills, Event, Quest] NEW?

You will find no region published by Evolution PvE [RaidBases, Skills, Event, Quest] NEW. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 195.18.27.126:35200 is its address.

Does Evolution PvE [RaidBases, Skills, Event, Quest] NEW perform well?

Server fps over the last 48 hours averaged 93; the lowest was 11. The world held as many as 120,133 entities: buildings, deployables and the rest. 3,625 MB of memory was its top figure. Players feel a rising entity count and low fps as lag.

What is the uptime of Evolution PvE [RaidBases, Skills, Event, Quest] NEW, and is it online?

Right now, Evolution PvE [RaidBases, Skills, Event, Quest] NEW is online. The uptime it reports puts its last restart at about 7 hours ago. It was up 167 of 168 hours over the last 7 full days, 99% of the time. It was first seen by Rust Wipe Tracker on 13 September 2026.

On what Rust version does Evolution PvE [RaidBases, Skills, Event, Quest] NEW operate?

On Windows, Evolution PvE [RaidBases, Skills, Event, Quest] NEW runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update for you.

Wipe schedule

What happens on Evolution PvE [RaidBases, Skills, Event, Quest] NEW when wipe day arrives?

At their busiest, its recent wipes drew an average of 10 players. After 5 hours the latest wipe's crowd hit its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the other cases it sank under half by day 12.

On what schedule does Evolution PvE [RaidBases, Skills, Event, Quest] NEW reset its map?

The prediction is taken from its tag, as Evolution PvE [RaidBases, Skills, Event, Quest] NEW has too few wipes on record to confirm the schedule. Due on Sunday 1 November at 14:21 UTC: its next wipe. You are playing a world created 13 days 17 hours. In its tags it posts a wipe every two weeks.

Tags and listings

Where does Evolution PvE [RaidBases, Skills, Event, Quest] NEW appear across the Rust Wipe Tracker lists and filters?

You will find Evolution PvE [RaidBases, Skills, Event, Quest] NEW on the following Rust Wipe Tracker lists: Modded Rust servers, Best Rust PvE servers and Roleplay Rust servers and their wipes. These are the filters that bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What is the meaning of the server tags on Evolution PvE [RaidBases, Skills, Event, Quest] NEW?

Read off the game's server browser, the tags for Evolution PvE [RaidBases, Skills, Event, Quest] NEW are: gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): It holds 200 slots; ts16 (Group limit): Teams are limited to 16 players; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^b (Biweekly): A wipe comes every fortnight; ^r (Roleplay): Roleplay server; ^p (PvE): There's no player combat; the world itself is the threat; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

How to join

How do you connect to Evolution PvE [RaidBases, Skills, Event, Quest] NEW?

Enter client.connect 195.18.27.126:35200 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. Its website can be found at https://evolutionrust.gamestores.app/.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^b,^r,^p,gmvanilla,cs168909,ts16,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp200
Max players It holds 200 slots.
ts16
Group limit Teams are limited to 16 players.
v2635
Protocol Join only if your game runs protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking RakNet handles networking, as standard for the game.
$r?
Region code A region code isn't set.

Wipe schedule

^b
Biweekly A wipe comes every fortnight.

Gameplay

^r
Roleplay Roleplay server.
^p
PvE There's no player combat; the world itself is the threat.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.