Name of Server as Shown on the Client Server List
Offline 195.189.98.139:28015 checked 4d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 22 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 132 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 44 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 8 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 28 / 700
- RustSpain.com | EU Main 50 / 200
Quick answers
From the figures on this page.
Player activity
How does Name of Server as Shown on the Client Server List compare with other Rust servers in the rankings?
In the top 46% of all ranked servers sits Name of Server as Shown on the Client Server List, at #10,146 on hours played over seven days.
What is the current population on Name of Server as Shown on the Client Server List?
At the moment Name of Server as Shown on the Client Server List is offline, having last been seen 4 days 13 hours ago. Averaged over the past week: 1 players, peaking at 1.
Server rules
Which map is active on Name of Server as Shown on the Client Server List?
A procedural map, generated by the game, is what Name of Server as Shown on the Client Server List runs.
What are the rules on Name of Server as Shown on the Client Server List, and what settings does it run?
You will not find a gather rate in the name of Name of Server as Shown on the Client Server List. The game's default applies: 8 players to a group at most. It runs survival, gather, build and raid, as the standard game goes. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. Carbon supplies the plugins. VAC, the anti-cheat from Valve, is active.
Server details
What location does Name of Server as Shown on the Client Server List run from?
No region is published by Name of Server as Shown on the Client Server List. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 195.189.98.139:28015 is its address.
How reliable is Name of Server as Shown on the Client Server List, and is it currently online?
The current status for Name of Server as Shown on the Client Server List is offline, last seen 4 days 13 hours ago. 3% is the uptime for the last 7 full days, up for 5 of 168 hours. It was first seen by Rust Wipe Tracker on 8 October 2026.
On what Rust version does Name of Server as Shown on the Client Server List operate?
The version on Name of Server as Shown on the Client Server List is Rust network protocol 2635 and build 168909, running on Windows. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
When does Name of Server as Shown on the Client Server List wipe? What schedule does it follow?
There are too few of Name of Server as Shown on the Client Server List's wipes on record so far to show its rhythm. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. You are playing a world created 28 days 10 hours.
Server tags
Where does Name of Server as Shown on the Client Server List appear across the Rust Wipe Tracker lists and filters?
These Rust Wipe Tracker lists take Name of Server as Shown on the Client Server List: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it appears.
How should you read the tags on Name of Server as Shown on the Client Server List?
The game's server browser picks up these Name of Server as Shown on the Client Server List tags: gmrust (Game mode): Standard Rust survival is the game mode here; mp10 (Max players): Slot count: 10; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): It uses Carbon for plugins. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What is the process to join Name of Server as Shown on the Client Server List?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 195.189.98.139:28015.