Sperrzone Staging Test
Offline 195.201.109.240:28035 checked 34d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 24 Sep, 06:52 UTC 07:52 UK · 35d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 130 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 122 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 192 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 73 / 700
- RustSpain.com | EU Main 10 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 17 / 1000
Quick answers
From the figures on this page.
Player activity
What is the ranking of Sperrzone Staging Test against other Rust servers?
Over the past seven days, Sperrzone Staging Test has climbed to #15,709 for player hours, putting it in the top 71% of all ranked servers.
How many players are on Sperrzone Staging Test right now?
The last sighting of Sperrzone Staging Test was 34 days 21 hours ago; it is offline right now.
Map and rules
What is the current map on Sperrzone Staging Test?
Size 3,000 and seed 1 define the procedural map Sperrzone Staging Test runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page.
What are the rules on Sperrzone Staging Test, and what settings does it run?
You will not find a gather rate in the name of Sperrzone Staging Test. Up to 8 players can join a group, the default for the game. It runs survival, gather, build and raid, as the standard game goes. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched on.
About the server
What is the location of Sperrzone Staging Test?
There is no region published for Sperrzone Staging Test. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 195.201.109.240:28035 is its address.
How reliable is Sperrzone Staging Test, and is it currently online?
Sperrzone Staging Test is offline at the moment, with the last sighting 34 days 21 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 24 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Sperrzone Staging Test using?
On Linux, Sperrzone Staging Test runs Rust network protocol 2633 and build 165590. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
What should you expect from wipe day on Sperrzone Staging Test?
The average busiest point of its recent wipes was 2 players. After 2 hours the latest wipe's crowd hit its peak.
When does Sperrzone Staging Test wipe? What schedule does it follow?
Its rhythm cannot yet be told: too few of Sperrzone Staging Test's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 35 days 2 hours have passed since this world was made.
Server tags
Where does Sperrzone Staging Test appear in Rust Wipe Tracker lists and filters?
You will find Sperrzone Staging Test on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it appears.
What is the meaning of the server tags on Sperrzone Staging Test?
Read off the game's server browser, the tags for Sperrzone Staging Test are: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Join only if your game runs protocol 2633; cs165590 (Build): Build number: 165590; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): The plugin framework here is Carbon. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What steps do you take to join Sperrzone Staging Test?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 195.201.109.240:28035. Its website can be found at https://discord.com/invite/sperrzone.
