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Network live 11,701 servers online 54,561 players aboard 144 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Sperrzone Staging Test

Offline 195.201.109.240:28035 checked 34d ago

moddedcarbon
Tracking number · connect
Wipe progress · wiped 35d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 1 players now 0% full
07-day averagepeak –
#15,709ranktop 71%
35d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

every wipe as a delivery, newest first
  1. Thu 24 Sep, 06:52 UTC 07:52 UK · 35d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average 130 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 122 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 192 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average 73 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 10 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 17 / 1000
Help desk

Quick answers

From the figures on this page.

Player activity

What is the ranking of Sperrzone Staging Test against other Rust servers?

Over the past seven days, Sperrzone Staging Test has climbed to #15,709 for player hours, putting it in the top 71% of all ranked servers.

How many players are on Sperrzone Staging Test right now?

The last sighting of Sperrzone Staging Test was 34 days 21 hours ago; it is offline right now.

Map and rules

What is the current map on Sperrzone Staging Test?

Size 3,000 and seed 1 define the procedural map Sperrzone Staging Test runs, generated by the game. Size and seed match means the map matches, so you can view it on RustMaps from this page.

What are the rules on Sperrzone Staging Test, and what settings does it run?

You will not find a gather rate in the name of Sperrzone Staging Test. Up to 8 players can join a group, the default for the game. It runs survival, gather, build and raid, as the standard game goes. Raiding and PvP are both on. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched on.

About the server

What is the location of Sperrzone Staging Test?

There is no region published for Sperrzone Staging Test. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. 195.201.109.240:28035 is its address.

How reliable is Sperrzone Staging Test, and is it currently online?

Sperrzone Staging Test is offline at the moment, with the last sighting 34 days 21 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 24 September 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is Sperrzone Staging Test using?

On Linux, Sperrzone Staging Test runs Rust network protocol 2633 and build 165590. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe times

What should you expect from wipe day on Sperrzone Staging Test?

The average busiest point of its recent wipes was 2 players. After 2 hours the latest wipe's crowd hit its peak.

When does Sperrzone Staging Test wipe? What schedule does it follow?

Its rhythm cannot yet be told: too few of Sperrzone Staging Test's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 35 days 2 hours have passed since this world was made.

Server tags

Where does Sperrzone Staging Test appear in Rust Wipe Tracker lists and filters?

You will find Sperrzone Staging Test on the following Rust Wipe Tracker lists: Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it appears.

What is the meaning of the server tags on Sperrzone Staging Test?

Read off the game's server browser, the tags for Sperrzone Staging Test are: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): The game default caps teams at 8; v2633 (Protocol): Join only if your game runs protocol 2633; cs165590 (Build): Build number: 165590; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): The plugin framework here is Carbon. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

What steps do you take to join Sperrzone Staging Test?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 195.201.109.240:28035. Its website can be found at https://discord.com/invite/sperrzone.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165590,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players Slot count: 1.
ts8
Group limit The game default caps teams at 8.
v2633
Protocol Join only if your game runs protocol 2633.
cs165590
Build Build number: 165590.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.