Skip to the page
Network live 11,752 servers online 57,724 players aboard 129 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Conflict TEST privato

Online 195.231.99.253:28015 checked 10m ago

moddedcarbon
Tracking number · connect
Wipe progress · wiped 1d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 50 players now 0% full
07-day averagepeak 1
#8,593ranktop 39%
1d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

AveragePeakWipe
00.250.50.75123:0008:0017:0002:0011:0021:00Wiped Tue 27 Oct, 04:45 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 157 on average 66 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 127 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average 63 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average 55 / 700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average 17 / 200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average 10 / 1000
Help desk

Quick answers

From the figures on this page.

Player activity

What is the ranking of Conflict TEST privato against other Rust servers?

Over the past seven days, Conflict TEST privato has climbed to #8,593 for player hours, putting it in the top 39% of all ranked servers.

What is the current population on Conflict TEST privato?

At the moment 0 players are on Conflict TEST privato, which has 50 slots. The seven-day figures show an average of 0 players and a peak of 1. The busiest hour over the last 48 hours was 09:00 UTC, averaging 1 players.

Map and rules

Which map is active on Conflict TEST privato?

A procedural map, generated by the game, is what Conflict TEST privato runs.

What are the rules on Conflict TEST privato, and what settings does it run?

No gather rate appears in the name of Conflict TEST privato. The game's default applies: 8 players to a group at most. survival is the mode, gather, build and raid, as the standard game goes. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. Carbon supplies the plugins. The VAC anti-cheat from Valve is enabled.

About the server

What is the location of Conflict TEST privato?

There is no region published for Conflict TEST privato. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 195.231.99.253:28015 is its address.

How reliable is Conflict TEST privato, and is it currently online?

You can find Conflict TEST privato online at present. 24 of 24 hours were up in the last 1 full day, a 100% share. 26 October 2026 is when Rust Wipe Tracker first recorded it.

On what Rust version does Conflict TEST privato operate?

On Windows, Conflict TEST privato runs Rust network protocol 2635 and build 168909. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe schedule

How often does Conflict TEST privato wipe, and at what times?

There are too few of Conflict TEST privato's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. You are playing a world created 42 hours.

Tags and filters

On Rust Wipe Tracker, which lists and filters is Conflict TEST privato part of?

The Rust Wipe Tracker lists that include Conflict TEST privato are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

What is the meaning of the server tags on Conflict TEST privato?

Read off the game's server browser, the tags for Conflict TEST privato are: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): The plugin framework here is Carbon. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Getting started

What is the process to join Conflict TEST privato?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 195.231.99.253:28015.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players It holds 50 slots.
ts8
Group limit The game default caps teams at 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code isn't set.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.