server_name
Offline 195.3.134.88:28015 checked 21d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 453 / 475
- Rustoria.co - EU East Long 376 / 375
- Rusty Moose |EU Main| 48 / 250
- Rustoria.co - EU Main 32 / 250
- Rustafied.com - EU Friday 48 / 100
- Rustoria.co - EU East Medium 149 / 200
Quick answers
From the figures on this page.
Player activity
How does server_name compare with other Rust servers in the rankings?
In the top 72% of all ranked servers sits server_name, at #15,894 on hours played over seven days.
How many players are on server_name right now?
At the moment server_name is offline, having last been seen 21 days 3 hours ago.
Map and rules
What is the current map on server_name?
A procedural map, generated by the game, is what server_name runs.
What settings and rules should you know for server_name?
You will not find a gather rate in the name of server_name. 8 players is the group limit, since the game's default applies. survival is the mode, the usual game: build, gather, raid. Raiding and PvP are both on. The server browser files it under Community, as a community server. VAC, the anti-cheat from Valve, is active.
Server details
What location does server_name run from?
There is no region published for server_name. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 195.3.134.88:28015 is its address.
How reliable is server_name, and is it currently online?
Offline for now: server_name was last seen 21 days 3 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 8 October 2026.
What Rust version is server_name using?
Rust network protocol 2634 and build 167058 on Windows is what server_name runs. Steam keeps your game updated; it has to be on the same protocol to join.
Map resets
How often does server_name wipe, and at what times?
Its rhythm cannot yet be told: too few of server_name's wipes are on record. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. The world it is running was made 21 days 3 hours.
Tags and filters
On Rust Wipe Tracker, which lists and filters is server_name part of?
These Rust Wipe Tracker lists take server_name: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on server_name?
Read off the game's server browser, the tags for server_name are: gmrust (Game mode): Survival in standard Rust; mp2 (Max players): It holds 2 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167058 (Build): It runs game build 167058; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Getting started
What is the process to join server_name?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 195.3.134.88:28015.