TEST Server OXIDE
Online 195.82.176.142:28015 checked 9m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 216 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 135 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 183 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 122 / 700
- RustSpain.com | EU Main 24 / 200
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 49 / 1000
Quick answers
From the figures on this page.
Player count
Where does TEST Server OXIDE place among Rust servers?
Over the past seven days, TEST Server OXIDE has climbed to #6,604 for player hours, putting it in the top 30% of all ranked servers.
What is the current population on TEST Server OXIDE?
Checking now: 1 players on 50 slots at TEST Server OXIDE. The seven-day figures show an average of 1 players and a peak of 1. Over the last 48 hours, the peak hour came at 17:00 UTC with an average of 1 players.
Rules and settings
What is the current map on TEST Server OXIDE?
The game generates the procedural map that TEST Server OXIDE runs.
What settings and rules should you know for TEST Server OXIDE?
The name of TEST Server OXIDE gives no gather rate. 8 players is the group limit, since the game's default applies. survival is the mode, the usual game: build, gather, raid. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. VAC, Valve's anti-cheat, is switched on.
Server details
In which region is TEST Server OXIDE based?
You will find no region published by TEST Server OXIDE. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. 195.82.176.142:28015 is its address.
Is TEST Server OXIDE up, and how good is its uptime?
Right now, TEST Server OXIDE is online. It was up 33 of 144 hours over the last 6 full days, 23% of the time. It was first seen by Rust Wipe Tracker on 21 October 2026.
What Rust version is TEST Server OXIDE using?
Rust network protocol 2635 and build 168909 on Windows is what TEST Server OXIDE runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe times
How often does TEST Server OXIDE wipe, and at what times?
To tell its rhythm we would need more of TEST Server OXIDE's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 26 days 6 hours.
Tags and filters
Where does TEST Server OXIDE appear in Rust Wipe Tracker lists and filters?
The Rust Wipe Tracker lists that include TEST Server OXIDE are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on TEST Server OXIDE?
The game's server browser picks up these TEST Server OXIDE tags: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The game default caps teams at 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Getting started
What is the process to join TEST Server OXIDE?
Enter client.connect 195.82.176.142:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.