OTCHO
Offline 197.200.252.1:28015 checked 3d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, and #626 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [EA] Softcore 1 39 / 350
- [US] Facepunch Softcore 2 44 / 300
- Reddit.com/r/PlayRust - AU Softcore 10 / 150
- Rusty Sporks PvP | softcore / noob friendly 4 / 100
- [红牛五倍]10.28日|新档|开荒|激战|爽玩 10 / 200
- [红果十倍]10.29日|新档|开荒|激战|爽玩 10 / 200
Quick answers
From the figures on this page.
Player count
How does OTCHO compare with other Rust servers in the rankings?
Over the past seven days, OTCHO has climbed to #15,323 for player hours, putting it in the top 69% of all ranked servers. In the quad group it ranks #626.
Is OTCHO busy at the moment?
At the moment OTCHO is offline, having last been seen 3 days 9 hours ago. Averaged over the past week: 0 players.
Rules and settings
What is the current map on OTCHO?
The map on OTCHO is procedural, produced by the game.
What are the rules on OTCHO, and what settings does it run?
No gather rate appears in the name of OTCHO. 4 players is the most a group can hold (quad). It runs softcore, A softer Facepunch mode, where part of your loot stays with you. You can raid and fight other players. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched on.
About the server
In which region is OTCHO based?
No region is published by OTCHO. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 197.200.252.1:28015.
How reliable is OTCHO, and is it currently online?
OTCHO is offline at the moment, with the last sighting 3 days 9 hours ago. 0% is the uptime for the last 2 full days, up for 0 of 48 hours. It was first seen by Rust Wipe Tracker on 25 October 2026.
On what Rust version does OTCHO operate?
On Linux, OTCHO runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles that update for you.
Map resets
How often does OTCHO wipe, and at what times?
Its rhythm cannot yet be told: too few of OTCHO's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 25 days 9 hours.
Tags and listings
On Rust Wipe Tracker, which lists and filters is OTCHO part of?
You will find OTCHO on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad and it appears.
How should you read the tags on OTCHO?
The game's server browser picks up these OTCHO tags: gmsoftcore (Game mode): The mode is Softcore, with easier rules; mp50 (Max players): Slot count: 50; ts4 (Group limit): Teams are limited to 4 players; v2635 (Protocol): Join only if your game runs protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code isn't set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
How do you connect to OTCHO?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 197.200.252.1:28015.