OTCHO
Offline 197.202.163.198:28015 checked 16d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, and #603 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [EA] Softcore 1 135 / 350
- [US] Facepunch Softcore 2 48 / 300
- Reddit.com/r/PlayRust - AU Softcore 24 / 150
- Rusty Sporks PvP | softcore / noob friendly 1 / 100
- [红牛五倍]10.28日|新档|开荒|激战|爽玩 8 / 200
- [红果十倍]10.29日|新档|开荒|激战|爽玩 8 / 200
Quick answers
From the figures on this page.
Population
Where does OTCHO place among Rust servers?
A seven-day player-hours count places OTCHO at #15,426: the top 71% of every ranked server. Ranked against other quad servers, it comes in at #603.
How many players are on OTCHO right now?
At the moment OTCHO is offline, having last been seen 16 days 11 hours ago.
Map and rules
On what map does OTCHO take place?
The game generates the procedural map that OTCHO runs.
What are the rules on OTCHO, and what settings does it run?
The name of OTCHO gives no gather rate. The cap on a group is 4 players (quad). You get softcore here, A softer Facepunch mode, where part of your loot stays with you. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is active.
Operator and location
What is the location of OTCHO?
No region is published by OTCHO. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 197.202.163.198:28015.
Is OTCHO up, and how good is its uptime?
The current status for OTCHO is offline, last seen 16 days 11 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 12 October 2026.
What Rust version is OTCHO using?
Rust network protocol 2634 and build 167398 on Linux is what OTCHO runs. The same protocol is required to join, and Steam takes care of updating it.
Wipe schedule
How often does OTCHO wipe, and at what times?
There are too few of OTCHO's wipes on record so far to show its rhythm. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 26 days 3 hours have passed since this world was made.
Server tags
On Rust Wipe Tracker, which lists and filters is OTCHO part of?
You will find OTCHO on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
How should you read the tags on OTCHO?
The game's server browser picks up these OTCHO tags: gmsoftcore (Game mode): An easier ruleset, Softcore; mp50 (Max players): It holds 50 slots; ts4 (Group limit): The team limit is 4; v2634 (Protocol): Join only if your game runs protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
How do you connect to OTCHO?
Enter client.connect 197.202.163.198:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.