OTCHO
Offline 197.207.103.129:28015 checked 4d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, and #629 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [EA] Softcore 1 55 / 350
- [US] Facepunch Softcore 2 48 / 300
- Reddit.com/r/PlayRust - AU Softcore 20 / 150
- Rusty Sporks PvP | softcore / noob friendly 1 / 100
- [红牛五倍]10.28日|新档|开荒|激战|爽玩 11 / 200
- [红果十倍]10.29日|新档|开荒|激战|爽玩 11 / 200
Quick answers
From the figures on this page.
Player activity
What is the ranking of OTCHO against other Rust servers?
A seven-day player-hours count places OTCHO at #15,373: the top 69% of every ranked server. Ranked against other quad servers, it comes in at #629.
How many players are on OTCHO right now?
At the moment OTCHO is offline, having last been seen 4 days 4 hours ago. The seven-day average for this server is 0 players.
Rules and settings
On what map does OTCHO take place?
The game generates the procedural map that OTCHO runs.
What are the rules on OTCHO, and what settings does it run?
No gather rate appears in the name of OTCHO. The cap on a group is 4 players (quad). You get softcore here, A softer Facepunch mode, where part of your loot stays with you. Fighting and raiding between players is allowed. You will find it listed under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is switched on.
Operator and location
What is the location of OTCHO?
No region is published by OTCHO. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. The address to connect to is 197.207.103.129:28015.
What is the uptime of OTCHO, and is it online?
OTCHO is offline at the moment, with the last sighting 4 days 4 hours ago. It was up 16 of 96 hours over the last 4 full days, 17% of the time. The first sighting of it by Rust Wipe Tracker came on 23 October 2026.
On what Rust version does OTCHO operate?
Rust network protocol 2634 and build 167781 on Linux is what OTCHO runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
On what schedule does OTCHO reset its map?
Its rhythm cannot yet be told: too few of OTCHO's wipes are on record. Next force wipe: Thursday 5 November at 19:00 UTC, when all Rust servers wipe together, once a month. The world it is running was made 25 days 8 hours.
Tags and listings
On Rust Wipe Tracker, which lists and filters is OTCHO part of?
You will find OTCHO on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
How should you read the tags on OTCHO?
Read off the game's server browser, the tags for OTCHO are: gmsoftcore (Game mode): An easier ruleset, Softcore; mp50 (Max players): It holds 50 slots; ts4 (Group limit): The team limit is 4; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What steps do you take to join OTCHO?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 197.207.103.129:28015.