Zach Private Server
Offline 197.245.137.84:28015 checked 23d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 137 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 126 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 196 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 79 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 225 / 700
- RustSpain.com | EU Main 348 / 350
Quick answers
From the figures on this page.
Population
How does Zach Private Server compare with other Rust servers in the rankings?
A seven-day player-hours count places Zach Private Server at #15,946: the top 71% of every ranked server.
What is the current population on Zach Private Server?
The last sighting of Zach Private Server was 23 days 11 hours ago; it is offline right now.
Server rules
Which map is active on Zach Private Server?
The game generates the procedural map that Zach Private Server runs.
What are the rules on Zach Private Server, and what settings does it run?
You will not find a gather rate in the name of Zach Private Server. Up to 8 players can join a group, the default for the game. You get survival here, gather, build and raid, as the standard game goes. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. VAC, the anti-cheat from Valve, is active.
Operator and location
What location does Zach Private Server run from?
There is no region published for Zach Private Server. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 197.245.137.84:28015.
Is Zach Private Server up, and how good is its uptime?
The current status for Zach Private Server is offline, last seen 23 days 11 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. It was first seen by Rust Wipe Tracker on 2 October 2026.
What Rust version is Zach Private Server using?
On Windows, Zach Private Server runs Rust network protocol 2634 and build 166494. The same protocol is required to join, and Steam takes care of updating it.
Map resets
On what schedule does Zach Private Server reset its map?
There are too few of Zach Private Server's wipes on record so far to show its rhythm. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 27 days 3 hours have passed since this world was made.
Tags and listings
On Rust Wipe Tracker, which lists and filters is Zach Private Server part of?
These Rust Wipe Tracker lists take Zach Private Server: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on Zach Private Server?
Read off the game's server browser, the tags for Zach Private Server are: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit: 8, the standard default; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its live player count, its queue and its world's age in the tags, shown at the top of this page.
Connecting
How do you connect to Zach Private Server?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 197.245.137.84:28015.