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Network live 11,614 servers online 34,171 players aboard 69 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

First server test

Offline 197.89.33.88:28015 checked 45d ago

Tracking number · connect
Wipe progress · wiped 45d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
1/ 1 players now 100% full
07-day averagepeak –
#13,939rankno region published
45d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 537 on average 196 / 250
  2. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average 182 / 200
  3. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average 16 / 250
  4. Rustoria.co - EU MainEU · groups of 16+ · weekly · 281 on average 14 / 250
  5. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average 15 / 100
  6. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average 90 / 200
Help desk

Quick answers

From the figures on this page.

Population

How does First server test compare with other Rust servers in the rankings?

Over the past seven days, First server test has climbed to #13,939 for player hours, putting it in the top – of all ranked servers.

Is First server test busy at the moment?

The last sighting of First server test was 45 days 10 hours ago; it is offline right now.

Rules and settings

On what map does First server test take place?

A procedural map, generated by the game, is what First server test runs.

Which settings and rules apply on First server test?

You will not find a gather rate in the name of First server test. Up to 8 players can join a group, the default for the game. You get survival here, the usual game: build, gather, raid. Raiding and PvP are both on. It appears in the server browser under Community, being a community server. VAC, Valve's anti-cheat, is switched on.

About the server

What location does First server test run from?

You will find no region published by First server test. The location shown on Rust Wipe Tracker is the one a server gives; where the machine stands is not looked up. You will find it at 197.89.33.88:28015.

Is First server test up, and how good is its uptime?

Offline for now: First server test was last seen 45 days 10 hours ago. It was up 0 of 168 hours over the last 7 full days, 0% of the time. It was first seen by Rust Wipe Tracker on 13 September 2026.

What Rust version is First server test using?

Rust network protocol 2633 and build 163794 on Windows is what First server test runs. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe schedule

How often does First server test wipe, and at what times?

Its rhythm cannot yet be told: too few of First server test's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 45 days 10 hours have passed since this world was made.

Tags and filters

Where does First server test appear in Rust Wipe Tracker lists and filters?

You will find First server test on the following Rust Wipe Tracker lists: Rust community servers, unmodded. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is the meaning of the server tags on First server test?

Read off the game's server browser, the tags for First server test are: gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): 8 per team, which is the default; v2633 (Protocol): Join only if your game runs protocol 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Connecting

What is the process to join First server test?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 197.89.33.88:28015.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs163794,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp1
Max players Slot count: 1.
ts8
Group limit 8 per team, which is the default.
v2633
Protocol Join only if your game runs protocol 2633.
cs163794
Build It runs game build 163794.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.