My Rust server | Powered by AMP
Online 197.94.46.29:28015 checked 12m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
every wipe as a delivery, newest first-
Mon 26 Oct, 17:00 UTC 17:00 UK · 1d agoWipe delivered
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Fri 2 Oct, 07:24 UTC 08:24 UK · 26d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 24.4 days
- Players before
- 0
-
Tue 29 Sep, 18:46 UTC 19:46 UK · 28d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 2.5 days
- Players before
- 0
-
Tue 22 Sep, 11:53 UTC 12:53 UK · 35d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 7.3 days
- Players before
- 0
-
Mon 21 Sep, 18:15 UTC 19:15 UK · 36d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- 0.7 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays| 528 / 250
- Rustoria.co - EU East Long 352 / 325
- Rustoria.co - EU Main 35 / 250
- Rusty Moose |EU Main| 39 / 250
- Rustoria.co - EU East Medium 156 / 200
- Rustafied.com - EU Friday 75 / 100
Quick answers
From the figures on this page.
Player count
How does My Rust server | Powered by AMP compare with other Rust servers in the rankings?
A seven-day player-hours count places My Rust server | Powered by AMP at #13,773: the top 62% of every ranked server.
How many players are on My Rust server | Powered by AMP right now?
The current count is 0 players on 100 slots for My Rust server | Powered by AMP. Averaged over the past week: 0 players, peaking at 1. The busiest hour over the last 48 hours was 18:00 UTC, averaging 1 players.
Server rules
What is the current map on My Rust server | Powered by AMP?
The map on My Rust server | Powered by AMP is procedural, produced by the game.
Which settings and rules apply on My Rust server | Powered by AMP?
You will not find a gather rate in the name of My Rust server | Powered by AMP. 8 players is the group limit, since the game's default applies. You get survival here, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. It appears in the server browser under Community, being a community server. VAC, the anti-cheat from Valve, is active.
Server details
What location does My Rust server | Powered by AMP run from?
You will find no region published by My Rust server | Powered by AMP. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 197.94.46.29:28015.
What is the uptime of My Rust server | Powered by AMP, and is it online?
My Rust server | Powered by AMP is up and online at the moment. It was up 148 of 168 hours over the last 7 full days, 88% of the time. It was first seen by Rust Wipe Tracker on 20 September 2026.
On what Rust version does My Rust server | Powered by AMP operate?
Rust network protocol 2635 and build 168909 on Linux is what My Rust server | Powered by AMP runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe times
What happens on My Rust server | Powered by AMP when wipe day arrives?
The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held until the next wipe in 0% of recent wipes. By day 1 it had fallen below half where the crowd did not hold.
On what schedule does My Rust server | Powered by AMP reset its map?
No next wipe can be predicted for My Rust server | Powered by AMP, which wipes at irregular times. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 41 hours.
Tags and filters
Where does My Rust server | Powered by AMP appear in Rust Wipe Tracker lists and filters?
You will find My Rust server | Powered by AMP on the following Rust Wipe Tracker lists: Rust community servers, unmodded. On the server list, apply Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days and it appears.
What is the meaning of the server tags on My Rust server | Powered by AMP?
gmrust (Game mode): Survival in standard Rust; mp100 (Max players): It holds 100 slots; ts8 (Group limit): 8 per team, which is the default; v2635 (Protocol): Protocol 2635 is required; a different version can't join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set are the tags My Rust server | Powered by AMP publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
How to join
What is the process to join My Rust server | Powered by AMP?
Enter client.connect 197.94.46.29:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.