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Network live 11,706 servers online 60,014 players aboard 114 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Apex Syndicate | 3x | No Offline Raid

Online 198.12.73.179:28015 checked 42m ago

3x moddedoxide
Tracking number · connect
Wipe progress · wiped 27d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no rhythm it keeps
0/ 150 players now 0% full
07-day averagepeak 1
#13,825ranktop 62%
27d agolast wipeno schedule published
–next wipeno rhythm it keeps
Delivery history

Players, performance and rank

Players

AveragePeak
0123402:0011:0021:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

02040608002:0011:0021:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.7 daysusual gapbetween real wipes
33%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Fri 2 OctWed 30 SepThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 2 Oct, 07:24 UTC 08:24 UK · 27d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    running
    Players before
    0
  2. Wed 30 Sep, 14:54 UTC 15:54 UK · 29d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    1.7 days
    Players before
    0
  3. Thu 24 Sep, 22:07 UTC 23:07 UK · 35d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    5.7 days
    Players before
    0
  4. Thu 17 Sep, 22:07 UTC 23:07 UK · 42d ago
    Wipe delivered
    Peak
    0
    Crowd
    –
    Lasted
    7 days
    Players before
    0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Atlas - EU 3x | No BPs | MondaysEU · groups of 16+ · 3x · weekly · 390 on average 205 / 250
  2. Vital Rust - EU Mondays | 3x | No BPsEU · groups of 14+ · 3x · weekly · 183 on average 126 / 150
  3. HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 130 on average 240 / 245
  4. HollowServers.co 3x Solo/Duo/Trio |LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 121 on average 37 / 100
  5. FLAME RUST #1 [ NOLIMIT | x3 | MAGIC ] WIPE 27.10groups of 30+ · 3x · weekly · 118 on average 14 / 350
  6. AceRust.com 3x Solo/Duo|LootX3|JUST FULLWIPEDNA · groups of 8+ · 3x · biweekly · 104 on average 361 / 400
Help desk

Quick answers

From the figures on this page.

Player activity

What is the ranking of Apex Syndicate | 3x | No Offline Raid against other Rust servers?

In the top 62% of all ranked servers sits Apex Syndicate | 3x | No Offline Raid, at #13,825 on hours played over seven days.

How many players are on Apex Syndicate | 3x | No Offline Raid right now?

Checking now: 0 players on 150 slots at Apex Syndicate | 3x | No Offline Raid. Averaged over the past week: 0 players, peaking at 1.

Rules and settings

What is the current map on Apex Syndicate | 3x | No Offline Raid?

Size 3,000 and seed 17762077 define the procedural map Apex Syndicate | 3x | No Offline Raid runs, generated by the game. You can see the map on RustMaps from this page, since one size and seed give one map.

What settings and rules should you know for Apex Syndicate | 3x | No Offline Raid?

Gather rate on Apex Syndicate | 3x | No Offline Raid is 3x, as its name says. Up to 8 players can join a group, the default for the game. You get survival here, gather, build and raid, as the standard game goes. You can raid and fight other players. Because plugins or settings change the game, it is filed under Modded in the server browser. The plugins run on Oxide. VAC, the anti-cheat from Valve, is active.

Server details

In which region is Apex Syndicate | 3x | No Offline Raid based?

No region is published by Apex Syndicate | 3x | No Offline Raid. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 198.12.73.179:28015.

Does Apex Syndicate | 3x | No Offline Raid perform well?

Server fps over the last 48 hours averaged 57; the lowest was 33. Buildings, deployables and all the rest of the world pushed its entity count as high as 48,512. The highest memory reading was 3,131 MB. What players call lag is the mix of low fps and an entity count that keeps climbing.

What is the uptime of Apex Syndicate | 3x | No Offline Raid, and is it online?

Apex Syndicate | 3x | No Offline Raid is up and online at the moment. About 6 days 16 hours ago is when it last restarted, judged by the uptime it gives. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.

On what Rust version does Apex Syndicate | 3x | No Offline Raid operate?

Rust network protocol 2635 and build 168909 on Linux is what Apex Syndicate | 3x | No Offline Raid runs. Steam keeps your game updated; it has to be on the same protocol to join.

Map resets

How does Apex Syndicate | 3x | No Offline Raid handle its wipe days?

The average busiest point of its recent wipes was 1 players. On the latest wipe, 0 hours passed before the crowd peaked.

On what schedule does Apex Syndicate | 3x | No Offline Raid reset its map?

No next wipe can be predicted for Apex Syndicate | 3x | No Offline Raid, which wipes at irregular times. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 27 days 17 hours have passed since this world was made.

Tags and filters

Where does Apex Syndicate | 3x | No Offline Raid appear in Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take Apex Syndicate | 3x | No Offline Raid: 3x Rust servers and Modded Rust servers. On the server list, apply Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 3x and it appears.

How should you read the tags on Apex Syndicate | 3x | No Offline Raid?

The game's server browser picks up these Apex Syndicate | 3x | No Offline Raid tags: gmrust (Game mode): Survival in standard Rust; mp150 (Max players): The server has 150 slots; ts8 (Group limit): Team limit: 8, the standard default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.

Connecting

How do you connect to Apex Syndicate | 3x | No Offline Raid?

Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 198.12.73.179:28015.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp150
Max players The server has 150 slots.
ts8
Group limit Team limit: 8, the standard default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.