| DEV HEAVEN | NO EAC |
Offline 198.244.164.192:25599 checked 46d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
every wipe as a delivery, newest first- No wipe seen yet.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 29.10 129 / 250
- SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10 21 / 150
- Rustico 3 1 / 100
- 红果十倍/10.26号新开/爆枪/新人入门 6 / 200
- РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10 1 / 200
- Bustabar NA PvP - No Wipe - Raid Protection 0 / 50
Quick answers
From the figures on this page.
Player activity
What is the ranking of | DEV HEAVEN | NO EAC | against other Rust servers?
Over the past seven days, | DEV HEAVEN | NO EAC | has climbed to #14,150 for player hours, putting it in the top – of all ranked servers.
How many players are on | DEV HEAVEN | NO EAC | right now?
At the moment | DEV HEAVEN | NO EAC | is offline, having last been seen 46 days 5 hours ago.
Map and rules
Which map is active on | DEV HEAVEN | NO EAC |?
The game generates the procedural map that | DEV HEAVEN | NO EAC | runs.
What settings and rules should you know for | DEV HEAVEN | NO EAC |?
No gather rate appears in the name of | DEV HEAVEN | NO EAC |. A group holds no more than 6 players. survival is the mode, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Oxide supplies the plugins. VAC, the anti-cheat from Valve, is not active.
About the server
What location does | DEV HEAVEN | NO EAC | run from?
You will find no region published by | DEV HEAVEN | NO EAC |. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 198.244.164.192:25599 is its address.
How reliable is | DEV HEAVEN | NO EAC |, and is it currently online?
| DEV HEAVEN | NO EAC | is offline at the moment, with the last sighting 46 days 5 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
What Rust version is | DEV HEAVEN | NO EAC | using?
The version on | DEV HEAVEN | NO EAC | is Rust network protocol 2633 and build 163794, running on Linux. Steam keeps your game updated; it has to be on the same protocol to join.
Wipe times
How often does | DEV HEAVEN | NO EAC | wipe, and at what times?
Its rhythm cannot yet be told: too few of | DEV HEAVEN | NO EAC |'s wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. 54 days 21 hours have passed since this world was made.
Tags and filters
Where does | DEV HEAVEN | NO EAC | appear across the Rust Wipe Tracker lists and filters?
You will find | DEV HEAVEN | NO EAC | on the following Rust Wipe Tracker lists: Modded Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on | DEV HEAVEN | NO EAC |?
The game's server browser picks up these | DEV HEAVEN | NO EAC | tags: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): Slot count: 100; ts6 (Group limit): The team limit is 6; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): Build number: 163794; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
How to join
What is the process to join | DEV HEAVEN | NO EAC |?
Through this page's Launch Rust, Rust opens in Steam and connects you; otherwise open the console with F1 in Rust and enter client.connect 198.244.164.192:25599.