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Network live 11,886 servers online 99,275 players aboard 380 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

Studio V

Online 198.73.57.134:28025 checked 11m ago

moddedcarbon
Tracking number · connect
Wipe progress · wiped 83d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –no wipe seen yet
0/ 30 players now 0% full
07-day averagepeak –
#15,341ranktop 69%
83d agolast wipeno schedule published
–next wipeno wipe seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123418:0003:0012:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

05010015020018:0003:0012:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

every wipe as a delivery, newest first
  1. No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 150 on average 153 / 500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average 135 / 100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average 184 / 225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average 95 / 700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 87 on average 240 / 700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average 349 / 350
Help desk

Quick answers

From the figures on this page.

Player activity

How does Studio V compare with other Rust servers in the rankings?

In the top 69% of all ranked servers sits Studio V, at #15,341 on hours played over seven days.

How many players are on Studio V right now?

Checking now: 0 players on 30 slots at Studio V. Averaged over the past week: 0 players.

Server rules

On what map does Studio V take place?

The game generates the procedural map on Studio V at size 5,000 with seed 1337. Size and seed match means the map matches, so you can view it on RustMaps from this page. Its name for the map: Custom Map.

What settings and rules should you know for Studio V?

No gather rate appears in the name of Studio V. A group holds no more than 12 players. You get survival here, gather, build and raid, as the standard game goes. Fighting and raiding between players is allowed. Plugins or settings alter the game on this one, which sits under Modded in the server browser. Plugins come from Carbon. The VAC anti-cheat from Valve is enabled.

Server details

What is the location of Studio V?

You will find no region published by Studio V. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. You will find it at 198.73.57.134:28025.

Does Studio V perform well?

The 48-hour average for server fps stands at 109, never dipping below 86. The world held as many as 44,999 entities: buildings, deployables and the rest. 3,869 MB of memory was its top figure. What players call lag is the mix of low fps and an entity count that keeps climbing.

What is the uptime of Studio V, and is it online?

Right now, Studio V is online. Its reported uptime suggests a restart roughly 30 hours ago. It was up 167 of 168 hours over the last 7 full days, 99% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.

What Rust version is Studio V using?

Rust network protocol 2632 and build 160450 on Windows is what Studio V runs. The same protocol is required to join, and Steam takes care of updating it.

Wipe schedule

When does Studio V wipe? What schedule does it follow?

To tell its rhythm we would need more of Studio V's wipes on record; there are too few yet. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. The world it is running was made 83 days 4 hours.

Server tags

Where does Studio V appear across the Rust Wipe Tracker lists and filters?

These Rust Wipe Tracker lists take Studio V: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on Studio V?

gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): Slot count: 30; ts12 (Group limit): Team size caps at 12; v2632 (Protocol): Join only if your game runs protocol 2632; cs160450 (Build): The game build is 160450; ptrak (Networking): Standard network layer here: RakNet; $r? (Region code): The region code is unset; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): The plugin framework here is Carbon are the tags Studio V publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

Connecting

What steps do you take to join Studio V?

Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 198.73.57.134:28025.

Server tags

what each one means

Published as mp30,ptrak,$r?,v2632,gmrust,cs160450,ts12,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp30
Max players Slot count: 30.
ts12
Group limit Team size caps at 12.
v2632
Protocol Join only if your game runs protocol 2632.
cs160450
Build The game build is 160450.
ptrak
Networking Standard network layer here: RakNet.
$r?
Region code The region code is unset.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.