Detroit: Irreparable Damage|NPCs|RaidableBases
Offline 198.73.57.77:28015 checked 16d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 6d 23h.
The force wipe · high confidenceComing wipes
- 6d 23hThu 5 Nov, 19:00 UTC19:00 UKFW
- 34d 23hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 6d 23hNext wipe expected · the force wipe
-
Fri 2 Oct, 18:16 UTC 19:16 UK · 27d agoWipe delivered
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Sat 19 Sep, 19:25 UTC 20:25 UK · 40d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 4
- Lasted
- 13 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 60 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 170 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 19 / 1000
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 120 / 1000
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 227 / 1000
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10 402 / 1000
Quick answers
From the figures on this page.
Population
How does Detroit: Irreparable Damage|NPCs|RaidableBases compare with other Rust servers in the rankings?
In the top 61% of all ranked servers sits Detroit: Irreparable Damage|NPCs|RaidableBases, at #13,296 on hours played over seven days.
How many players are on Detroit: Irreparable Damage|NPCs|RaidableBases right now?
The last sighting of Detroit: Irreparable Damage|NPCs|RaidableBases was 16 days 22 hours ago; it is offline right now.
Rules and settings
Which map is active on Detroit: Irreparable Damage|NPCs|RaidableBases?
Generated by the game with seed 1337, the procedural map on Detroit: Irreparable Damage|NPCs|RaidableBases is size 4,000. You can see the map on RustMaps from this page, since one size and seed give one map. The map goes by this name: Custom Map.
Which settings and rules apply on Detroit: Irreparable Damage|NPCs|RaidableBases?
No gather rate appears in the name of Detroit: Irreparable Damage|NPCs|RaidableBases. Up to 8 players can join a group, the default for the game. It runs survival, the usual game: build, gather, raid. Fighting and raiding between players is allowed. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Oxide. By its own description it is vanilla: no altered rates, kits or rules: the game as shipped by Facepunch. The VAC anti-cheat from Valve is enabled.
About the server
What is the location of Detroit: Irreparable Damage|NPCs|RaidableBases?
You will find no region published by Detroit: Irreparable Damage|NPCs|RaidableBases. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 198.73.57.77:28015.
How reliable is Detroit: Irreparable Damage|NPCs|RaidableBases, and is it currently online?
Offline for now: Detroit: Irreparable Damage|NPCs|RaidableBases was last seen 16 days 22 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
On what Rust version does Detroit: Irreparable Damage|NPCs|RaidableBases operate?
On Windows, Detroit: Irreparable Damage|NPCs|RaidableBases runs Rust network protocol 2634 and build 167584. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
How does Detroit: Irreparable Damage|NPCs|RaidableBases handle its wipe days?
The average busiest point of its recent wipes was 1 players. After 2 hours the latest wipe's crowd hit its peak. Until the next wipe, the crowd stayed over half the peak in 0% of recent cases. Where that did not hold, it dropped below half by day 4.
How often does Detroit: Irreparable Damage|NPCs|RaidableBases wipe, and at what times?
Detroit: Irreparable Damage|NPCs|RaidableBases wipes with the force wipe and at no other time, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next one. You are playing a world created 27 days 1 hours. Its tags carry a monthly wipe schedule.
Server tags
Where does Detroit: Irreparable Damage|NPCs|RaidableBases appear across the Rust Wipe Tracker lists and filters?
You will find Detroit: Irreparable Damage|NPCs|RaidableBases on the following Rust Wipe Tracker lists: Modded Rust servers. You will find it under these filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What is the meaning of the server tags on Detroit: Irreparable Damage|NPCs|RaidableBases?
gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs167584 (Build): Build number: 167584; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^m (Monthly): One wipe a month, alongside the force wipe; ^v (Vanilla): No altered rates, kits or rules: the game as shipped by Facepunch; ^o (Oxide): It uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded are the tags Detroit: Irreparable Damage|NPCs|RaidableBases publishes, and the server browser takes them as read. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.
Connecting
What is the process to join Detroit: Irreparable Damage|NPCs|RaidableBases?
Enter client.connect 198.73.57.77:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.