Project NOVA
Online 199.115.72.20:10000 checked 10m ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC · 19:00 UK, in 7d 18h.
The force wipe · high confidenceComing wipes
- 7d 18hThu 5 Nov, 19:00 UTC19:00 UKFW
- 35d 18hThu 3 Dec, 19:00 UTC19:00 UKFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
every wipe as a delivery, newest first-
Thu 5 Nov, 19:00 UTC FW19:00 UK · in 7d 18hNext wipe expected · the force wipe
-
Sat 3 Oct, 22:39 UTC 23:39 UK · 25d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Wed 30 Sep, 22:22 UTC 23:22 UK · 28d agoWipe delivered
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 3 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl 62 / 300
- [US] RustEZ Scourge PvE | Zombies | No Raiding | No Killing 63 / 200
- [US] RustEZ Survival PvE | No Decay | No Raiding | No Killing 34 / 200
- [坚果PVE]原倍养老/打怪升级/合成强化/召唤副本 28 / 100
- 1[PvE]Тульский|Русский|Classic+Ивенты 8 / 200
- Zombie Land PVE Monthly | Raids | Skills | Custom Maps 43 / 100
Quick answers
From the figures on this page.
Player activity
Where does Project NOVA place among Rust servers?
Over the past seven days, Project NOVA has climbed to #15,349 for player hours, putting it in the top 69% of all ranked servers.
Is Project NOVA busy at the moment?
At the moment 0 players are on Project NOVA, which has 40 slots. Averaged over the past week: 0 players.
Map and rules
Which map is active on Project NOVA?
Generated by the game with seed 1, the procedural map on Project NOVA is size 4,500. You can see the map on RustMaps from this page, since one size and seed give one map. Its name for the map: Custom Map.
Which settings and rules apply on Project NOVA?
The name of Project NOVA gives no gather rate. 8 players is the group limit, since the game's default applies. You get pve here, other players cannot be fought. Because plugins or settings change the game, it is filed under Modded in the server browser. Plugins come from Carbon. The vanilla label is one it applies to itself: no altered rates, kits or rules: the game as shipped by Facepunch. VAC, Valve's anti-cheat, is switched on.
About the server
In which region is Project NOVA based?
You will find no region published by Project NOVA. A server tells Rust Wipe Tracker where it is, and that is what is shown; the machine's real location is not checked. The address to connect to is 199.115.72.20:10000.
Does Project NOVA perform well?
The 48-hour average for server fps stands at 214, never dipping below 150. Buildings, deployables and all the rest of the world pushed its entity count as high as 149,181. The highest memory reading was 5,200 MB. Lag, to players, means low fps alongside an entity count on the rise.
How reliable is Project NOVA, and is it currently online?
Project NOVA is up and online at the moment. Its reported uptime suggests a restart roughly 6 days ago. It was up 167 of 168 hours over the last 7 full days, 99% of the time. The first sighting of it by Rust Wipe Tracker came on 13 September 2026.
On what Rust version does Project NOVA operate?
Rust network protocol 2634 and build 166652 on Linux is what Project NOVA runs. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
What happens on Project NOVA when wipe day arrives?
At their busiest, its recent wipes drew an average of 2 players. 1 hours after the latest wipe, the crowd reached its peak. Until the next wipe, the crowd stayed over half the peak in 0% of recent cases. By day 1 it had fallen below half where the crowd did not hold.
How often does Project NOVA wipe, and at what times?
Once a month is all Project NOVA wipes, along with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 25 days 2 hours have passed since this world was made. In its tags it publishes the wipe schedule: monthly.
Server tags
Where does Project NOVA appear in Rust Wipe Tracker lists and filters?
You will find Project NOVA on the following Rust Wipe Tracker lists: Modded Rust servers and Best Rust PvE servers. On the server list, apply Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly and it appears.
What is the meaning of the server tags on Project NOVA?
The game's server browser picks up these Project NOVA tags: gmvanilla (Game mode): This is vanilla survival; mp40 (Max players): Slot count: 40; ts8 (Group limit): The game default caps teams at 8; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): A region code isn't set; ^m (Monthly): One wipe a month, alongside the force wipe; ^v (Vanilla): No altered rates, kits or rules: the game as shipped by Facepunch; ^p (PvE): There's no player combat; the world itself is the threat; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is installed here. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Connecting
How do you connect to Project NOVA?
Use Launch Rust on this page to join, which opens Rust through Steam and connects you, or start Rust, press F1 and enter client.connect 199.115.72.20:10000.