Benchmark Dev
Offline 199.47.146.194:27016 checked 8d ago
- Wipedunder 6 hours
- Fillingthe first day
- Peakthe first days
- Settledlater on
- Due againnext wipe close
Players, performance and rank
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
every wipe as a delivery, newest first-
Sun 4 Oct, 02:30 UTC 03:30 UK · 25d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 0
-
Sat 3 Oct, 02:14 UTC 03:14 UK · 26d agoWipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- 1 days
- Players before
- 0
-
Thu 1 Oct, 19:59 UTC FW 20:59 UK · 27d agoForce wipe delivered
- Peak
- 2
- Crowd
- –
- Lasted
- 1.3 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- ShockRust | Blue | NoLimit 120 / 500
- МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 120 / 100
- RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 197 / 225
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 75 / 700
- 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 228 / 700
- RustSpain.com | EU Main 348 / 350
Quick answers
From the figures on this page.
Player count
How does Benchmark Dev compare with other Rust servers in the rankings?
In the top 69% of all ranked servers sits Benchmark Dev, at #15,405 on hours played over seven days.
What is the current population on Benchmark Dev?
The last sighting of Benchmark Dev was 8 days 19 hours ago; it is offline right now.
Map and rules
On what map does Benchmark Dev take place?
The game generates the procedural map on Benchmark Dev at size 4,500 with seed 1337. You can see the map on RustMaps from this page, since one size and seed give one map. You will see this map name: Custom Map.
What settings and rules should you know for Benchmark Dev?
No gather rate appears in the name of Benchmark Dev. A group holds no more than 200 players. It runs survival, gather, build and raid, as the standard game goes. You can raid and fight other players. The server browser lists it as Modded, because plugins or settings alter the game. The plugins run on Carbon. VAC, the anti-cheat from Valve, is active.
About the server
What is the location of Benchmark Dev?
No region is published by Benchmark Dev. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. You will find it at 199.47.146.194:27016.
What is the uptime of Benchmark Dev, and is it online?
Offline for now: Benchmark Dev was last seen 8 days 19 hours ago. 0% is the uptime for the last 7 full days, up for 0 of 168 hours. 13 September 2026 is when Rust Wipe Tracker first recorded it.
What Rust version is Benchmark Dev using?
The version on Benchmark Dev is Rust network protocol 2634 and build 166652, running on Linux. To join, your game must be on the same protocol; Steam handles that update for you.
Wipe schedule
What happens on Benchmark Dev when wipe day arrives?
2 players is the average peak across its recent wipes. 2 hours after the latest wipe, the crowd reached its peak.
How often does Benchmark Dev wipe, and at what times?
Benchmark Dev wipes when it chooses, not on a fixed rhythm, so there is no next wipe to predict. The monthly force wipe takes every Rust server with it, and Thursday 5 November at 19:00 UTC is the next one. 25 days 16 hours have passed since this world was made.
Tags and listings
On Rust Wipe Tracker, which lists and filters is Benchmark Dev part of?
The Rust Wipe Tracker lists that include Benchmark Dev are: Modded Rust servers. These are the filters that bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What is the meaning of the server tags on Benchmark Dev?
The game's server browser picks up these Benchmark Dev tags: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): The server has 10 slots; ts200 (Group limit): The team limit is 200; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet handles networking, as standard for the game; $r? (Region code): The region code is unset; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): The plugin framework here is Carbon. Players now, the queue and the world's creation time sit at the top of this page and come from the tags as well.
Getting started
What steps do you take to join Benchmark Dev?
Enter client.connect 199.47.146.194:27016 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you. https://cynic-hosting.com is its website.