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Network live 11,628 servers online 32,585 players aboard 70 wiped in the last 3 hours Every time in UK time and UTC · refreshed every five minutes
Rust Wipe TrackerRust wipes, tracked like parcels
Tracking details

RUST Eternal

Online 199.60.101.250:28015 checked 9m ago

quad moddedoxidepve
Tracking number · connect
Wipe progress · wiped 20d ago
  1. Wipedunder 6 hours
  2. Fillingthe first day
  3. Peakthe first days
  4. Settledlater on
  5. Due againnext wipe close
Next wipe · ETA –too few wipes seen yet
0/ 100 players now 0% full
07-day averagepeak –
#15,341ranktop 69%
20d agolast wipeno schedule published
–next wipetoo few wipes seen yet
Delivery history

Players, performance and rank

Players

AveragePeak
0123406:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Server performance

05010015020006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers, and #627 of the quad servers (top 76%). Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

every wipe as a delivery, newest first
  1. Fri 9 Oct, 03:18 UTC 04:18 UK · 20d ago
    Wipe delivered
    Peak
    2
    Crowd
    –
    Lasted
    running
    Players before
    2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar parcels

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Reforged Hybrid | PvE/PvP Zones | Zombies | EventsNA · quad · monthly · 20 on average 13 / 140
  2. Friend Not Foe / PvE Community / UK & EuropeEU · quad · biweekly · 3 on average 0 / 50
  3. [DE/GER] My-Land [PVE/PVP-EVENTZONEN]EU · quad · monthly · 3 on average 0 / 50
  4. [RU] RCVL_25Rus PVE/PVP FourEA · quad · biweekly · 2 on average 6 / 51
  5. PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKEREU · quad · monthly · 2 on average 0 / 100
  6. 【咸鱼PVE启蒙】纯净|养老|突袭|技能EA · quad · monthly · 2 on average 3 / 100
Help desk

Quick answers

From the figures on this page.

Player activity

How does RUST Eternal compare with other Rust servers in the rankings?

Over the past seven days, RUST Eternal has climbed to #15,341 for player hours, putting it in the top 69% of all ranked servers. In the quad group it ranks #627.

What is the current population on RUST Eternal?

At the moment 0 players are on RUST Eternal, which has 100 slots. The seven-day average for this server is 0 players.

Server rules

What is the current map on RUST Eternal?

The game generates the procedural map on RUST Eternal at size 4,500 with seed 1337. Identical size and seed give an identical map: view it on RustMaps from this page.

What settings and rules should you know for RUST Eternal?

You will not find a gather rate in the name of RUST Eternal. 4 players is the most a group can hold (quad). It runs pve, other players cannot be fought. The server browser lists it as Modded, because plugins or settings alter the game. Plugins come from Oxide. VAC, the anti-cheat from Valve, is active.

Server details

In which region is RUST Eternal based?

No region is published by RUST Eternal. Rust Wipe Tracker takes the location a server states and shows it, without looking up where the machine actually stands. 199.60.101.250:28015 is its address.

Does RUST Eternal perform well?

Averaged over the last 48 hours, server fps was 90, with a low of 75. Buildings, deployables and all the rest of the world pushed its entity count as high as 139,142. 3,724 MB of memory was its top figure. What players call lag is the mix of low fps and an entity count that keeps climbing.

Is RUST Eternal up, and how good is its uptime?

RUST Eternal is up and online at the moment. Its reported uptime suggests a restart roughly 19 hours ago. 99% is the uptime for the last 7 full days, up for 167 of 168 hours. 4 October 2026 is when Rust Wipe Tracker first recorded it.

What Rust version is RUST Eternal using?

On Windows, RUST Eternal runs Rust network protocol 2634 and build 166652. Steam keeps your game updated; it has to be on the same protocol to join.

Wipe schedule

What should you expect from wipe day on RUST Eternal?

2 players is the average peak across its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.

When does RUST Eternal wipe? What schedule does it follow?

Its rhythm cannot yet be told: too few of RUST Eternal's wipes are on record. The monthly force wipe, when every Rust server starts a new world, falls next on Thursday 5 November at 19:00 UTC. You are playing a world created 20 days 2 hours.

Server tags

Where does RUST Eternal appear in Rust Wipe Tracker lists and filters?

The Rust Wipe Tracker lists that include RUST Eternal are: Modded Rust servers and Best Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad.

How should you read the tags on RUST Eternal?

The game's server browser picks up these RUST Eternal tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 slots; ts4 (Group limit): Teams are limited to 4 players; v2634 (Protocol): Protocol 2634 is required; a different version can't join; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^p (PvE): The world provides the danger, not other players; ^o (Oxide): Oxide (uMod), a plugin framework, is installed here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The top of this page also carries its current players and queue, plus when its world was made, all read from the tags.

How to join

How do you connect to RUST Eternal?

Enter client.connect 199.60.101.250:28015 in the console, opened with F1 once Rust is running. Joining from this page with Launch Rust also works: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^p,gmrust,cs166652,ts4,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players It holds 100 slots.
ts4
Group limit Teams are limited to 4 players.
v2634
Protocol Protocol 2634 is required; a different version can't join.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Gameplay

^p
PvE The world provides the danger, not other players.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, is installed here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.